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ActuallyImJulie's avatar
4 years ago

Gear ratios + ERS

Just moving some stuff from the old forum over here.

Here are the approximate gear ratios for the 2022 cars. Assuming 4.9 Final ratio.

Red Bull
    <GearRatio1st value="2.95" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="1.975" />
    <GearRatio4th value="1.66" />
    <GearRatio5th value="1.4125" />
    <GearRatio6th value="1.2525" />
    <GearRatio7th value="1.125" />
    <GearRatio8th value="0.9925" />

Mercedes
    <GearRatio1st value="3.1" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="1.975" />
    <GearRatio4th value="1.745" />
    <GearRatio5th value="1.475" />
    <GearRatio6th value="1.305" />
    <GearRatio7th value="1.145" />
    <GearRatio8th value="1.0075" />

Mclaren
    <GearRatio1st value="3.175" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="2.02" />
    <GearRatio4th value="1.705" />
    <GearRatio5th value="1.475" />
    <GearRatio6th value="1.255" />
    <GearRatio7th value="1.1095" />
    <GearRatio8th value="0.9775" />

Ferrari
    <GearRatio1st value="3.1" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="2.075" />
    <GearRatio4th value="1.745" />
    <GearRatio5th value="1.475" />
    <GearRatio6th value="1.28" />
    <GearRatio7th value="1.1095" />
    <GearRatio8th value="0.985" />

Alpha Tauri
    <GearRatio1st value="3.1" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="2.02" />
    <GearRatio4th value="1.685" />
    <GearRatio5th value="1.435" />
    <GearRatio6th value="1.23" />
    <GearRatio7th value="1.1095" />
    <GearRatio8th value="0.9925" />

Alpine
    <GearRatio1st value="3.175" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="1.975" />
    <GearRatio4th value="1.645" />
    <GearRatio5th value="1.385" />
    <GearRatio6th value="1.21" />
    <GearRatio7th value="1.056" />
    <GearRatio8th value="0.9625" />

Aston Martin
    <GearRatio1st value="3.175" />
    <GearRatio2nd value="2.37" />
    <GearRatio3rd value="1.975" />
    <GearRatio4th value="1.725" />
    <GearRatio5th value="1.51" />
    <GearRatio6th value="1.305" />
    <GearRatio7th value="1.155" />
    <GearRatio8th value="1.0225" />

Alfa Romeo
    <GearRatio1st value="3.1" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="2.075" />
    <GearRatio4th value="1.745" />
    <GearRatio5th value="1.475" />
    <GearRatio6th value="1.28" />
    <GearRatio7th value="1.1095" />
    <GearRatio8th value="0.985" />

Williams
    <GearRatio1st value="3.175" />
    <GearRatio2nd value="2.325" />
    <GearRatio3rd value="1.975" />
    <GearRatio4th value="1.725" />
    <GearRatio5th value="1.475" />
    <GearRatio6th value="1.305" />
    <GearRatio7th value="1.165" />
    <GearRatio8th value="1.0225" />

Haaaaas
    <GearRatio1st value="3.1" />
    <GearRatio2nd value="2.47" />
    <GearRatio3rd value="2.075" />
    <GearRatio4th value="1.725" />
    <GearRatio5th value="1.51" />
    <GearRatio6th value="1.28" />
    <GearRatio7th value="1.1095" />
    <GearRatio8th value="0.985" />

ERS

Currently the way it works is that you'll deploy a percentage of 120KW, depending on what mode you're in. For Medium this is 30% (36KW), Hotlap 60% (72KW), and Overtake 100%.

 2c0539454b714399b726ccd3d92659fe.png

The game then checks how fast you're going, and will deploy a percentage of your selected mode's percentage. 

79826b993b45a8ce61bf939b3474f22a.png

Assuming Overtake mode, those numbers translate to;

0KPH = 0KW

120KPH = 0KW

162KPH = 120KW

270KPH = 120KW

306KPH = 108KW

342KPH = 72KW

396KPH = 0KW.

This makes Overtake mode significantly less effective than I'm sure it's meant to be, and I'd strongly suggest either overriding the SpeedDeploySpline, or making it like this:

bb2db418bde8bb2afd5c4fab9a4d2c62.png

Next I'd suggest adding more modes during the race; Low, Medium, High. 

Low would deploy 30KW (25%), Medium would deploy 45KW (37.5%), and High would deploy 60KW (50%).

The crucial step in making sure not to fall into the trap we saw in the old games would be to limit the change of modes.

Allowing you to select modes at anytime, but only switching to the selected mode when crossing a sector line would go a long way in solving the old problems, while mitigating current issues (Constantly managing your SoC with overtake to keep under 100%).

I believe that alone would be enough to please more hardcore players, while keeping it very simple for a casual audience.

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