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@GamerDH1995The AI speed in the beginning wasn't as drastic as it is now, and it depends on the skill of the people involved in QA. It can be that, given that they don't have extremely skilled players, they thought that the disparity in straight line speed was just a matter of lack of technique, or viceversa by much testing many became too good at technique and didn't have the same problems that more average players could met. This can be an explanation, or maybe they altered some characteristics of the cars in the day one patch and things changed (as they are in fact continuing to change the more the implement the things they wanted to do). When you change physics things can get altered dramatically.
There were already problems in F1 2021 with the AI in fast curves. Where you couldn't drive Zandvoort and Great Britain for 6 months against the AI. And now again problems with the AI but this time on every track is just bad from the developers. Normally Bugmasters has to give everyone 50% of the money back because the game does not work properly.
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