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If you were to compare yourself with a clip online, either from the real thing or F1 22 the game, I bet that you won't perfectly match your reference's positioning, speed, steering lock and throttle level.
Kerbs are still exploitable in ways that real F1 cars cannot do, but all those four parameters still count.
Not saying the game got it down perfectly. Far from it. But it is doing a fine job, all things considered.
A generic post like this with no clip and a minimum level of details will lead nowhere.
- 3 years ago
kerbs are not supposed to be slippery
- Ultrasonic_773 years agoHero
@nicolas1423 wrote:kerbs are not supposed to be slippery
They're not generally going to give the same grip as the actual track in real life and so also shouldn't in the game. The difference depends on the type of kerb were talking about though.
- 3 years ago
last corner in bahrain for example
- mariohomoh3 years agoHero (Retired)
@nicolas1423 wrote:kerbs are not supposed to be slippery
Nope, you can walk on them barefoot in the wet no problem. Going full beans on a 1000HP+ machine in a funny angle and steering lock, that's a different story.
Kerbs do not provide the same grip as tarmac. Even less so than rubberized tarmac on race day. Your flip-flop stickied to it if it is hot enough.
https://www.youtube.com/watch?v=x5wQajhGaeI
Edit: Just so that it doesn't fly over people's head. It is the grip difference between the tarmac in a fast track (as in opposition to a green track) under the full load of a F1 car's downforce capability and the kerbs that is the issue.
You'll see lap times improving just for the extra rubber from FP3 to Q3. That's when these machines are at their best. Going from that special surface to a kerb, grass or painted strip pretty much always makes a difference. It is up to the driver's skill to handle the car in such a way that when the sudden drop of grip happens, its effects do not hurt their trajectory and line.
You do that with your inputs.
- Ultrasonic_773 years agoHero
I don't think anyone has mentioned the differential? @mariohomoh will correct me if I'm wrong but presumably unlocking the diff. should make the car a little more forgiving re. spinning on kerbs.
Like many I guess I was driving round Zandvoort yesterday, for the first time in a long while. It took a few spins to retrain myself not to be a muppet and accelerate on the kerb exiting turn 4!
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