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just finished watching zandvoort q irl, I can say kerbs physic is unreal, irl f1 cars put throttle on all kerbs possible while in game is impossibile you spin everytime, need a fix absolutely
furthermore just finished zandvoort in game and after cinematic pit stop my car went inito box and the I found my car in the middle of finsh straight stopped lol 🤔
@Darius1979 wrote:just finished watching zandvoort q irl, I can say kerbs physic is unreal, irl f1 cars put throttle on all kerbs possible while in game is impossibile you spin everytime, need a fix absolutely
furthermore just finished zandvoort in game and after cinematic pit stop my car went inito box and the I found my car in the middle of finsh straight stopped lol 🤔
Was it really that different? I can't quickly find a good example for today but below is last year's pole lap and other than I guess turn 4 Max's lap doesn't look wildly different to in-game to me. It must be phenomenally hard for the game to be exactly the same as real life too.
- Apophis-STR3 years agoSeasoned Ace@Ultrasonic_77 People often underestimate all the little techniques required to use kerbs effectively, the best drivers made things look way easier than it actually is.
OP mentioned about Bahrain final corner...well, just look what Jack Aitken did in that Williams in Sakhir 2020.- Ultrasonic_773 years agoHero
@Apophis-STR wrote:
@Ultrasonic_77People often underestimate all the little techniques required to use kerbs effectively, the best drivers made things look way easier than it actually is.Definitely. I actually find it almost encouraging when I get chance to watch some of the F1 practice sessions, and see some drivers spin in ways I'm all too familiar with! I don't think I've ever managed quite what Perez did today though. Clearly he did it on purpose to help Max...
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