Forum Discussion
Who says they're wrong , some random on the Internet?
If it works for me I don't consider that wrong. So if it's all the same I will continue to do what I think is right and what works for me.
All settings should be set to personal preferences. Not what somebody else says they should be. I primarily setup the game and car to suit how I like the car to feel. As longs I’m not way off the pace Lap times are secondary. Whereas other people do it the other way round: there’s no right or wrong
- SaiSonic6664 years agoNew Rookie
ok its a game at the end of the day... right and wrong is not best way to describe what i was saying.. i was talking about accuracy...
As said for those basing their recommendation on their experience of fun is not most accurate/optimum measure that's all.. as said you can be faster or have fun with traction control on.. but to say that's the fastest way.. then that's not accurate
setting you AI level based on Latifi as a teammate.. means that when you will be outqualified Verstappen by a second when you have the same level car down the line
- 4 years ago
I my experience I haven't seen what you stated will happen, in the vertsppen example.
But since you haven't found a solution either that works were both doing wrong it seems
Also to add I don't set my level so I'm beating my teammate only that we're level or round about. Most times I'm no way as consistent asvtge ai on a pad so that buffer does even out in the race.
But when I can actually drive on trc med on a pad like I enjoyed 21, then I'll worry about the ai. Until the. This doesn't really matter mate 😀
- SaiSonic6664 years agoNew Rookie@Dan78loki it depends .. if the objective is to compete against your team mate then maybe that's a viable way.. the way I see it is that you want to assess ur level in terms degree of difficulty of the whole field (as close as possible)… otherwise how would you know if ur driving has improved if you keep fluctuating the AI level based on ur team mate..
either way the way the game is implemented is flawed and thus there has to be an independent way to assess the AI level to give us a sense of achievement and that's what this is post is about (when I originally wrote it)
the game has to be able to give a specific or at least range of AI difficulty based on ur capabilities on each circuit.. cos unless ur Pro Sim driver you wont be driving optimally on each circuit
so lets discuss actual solutions to this issue rather than arguing about flawed subjective methodology cos the developer did not do their job properly - 4 years ago
@SaiSonic666Honestly think your over thinking it just use the table as has been posted and you will be OK. Your making more of an issue than it is fella
This is an age old issue in most sims we've been doing level methods like this for years it nothing new.
- SaiSonic6664 years agoNew Rookie@Dan78loki the point of these forums is raise issues and push these developers to improve the product..
if ur happy with status quo/mediocrity and developers taking ur cash every year and giving the same problems then good for u..
you seem to spend more time in the forum then playing the actual game.. and that's says something "fella"
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