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this is not an issue with the game files themselves, it is simply an effect of capping low fps, you would fine this with most games.
- 3 years ago
Even if this is would be a thing (that it actually works so that lower fps, less curb effect), the higher fps still gives other advantages than can make you faster, biggest advantage being less input lag, which increases accuracy of the controls.
I watched crossplay streams quite a bit during the beta weekends and I never saw any clear advantage from console players over PC, it was usually the opposite.
Anyway, if this is true, IMO it's big problem only if proven in the hands of really skilled players.
Interesting nevertheless and I would be really interestring to hear comments about this from the devs... It could be true, as that would explain why some players think some curbs are easier on xbox for example compared to PC (who run the game often on higher fps compared to consoles)- 3 years ago
@IleleeeHere's a better demonstration of what @pet05ppl0uyv was showing in his video.
I set up the flashback so I had almost no input and hit the kerb in the same way every time, all I do is steer full left on controller.
Multiple flashbacks with unlocked and locked FPS to show consistency.
FPS is shown in the top left corner.
It's not rng. Physics are tied to FPS and it affects kerbs.
- 3 years ago
Are you actually joking Codemasters right? What the hell is this? Fix it now!
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