Forum Discussion

26 Replies

  • Meza994's avatar
    Meza994
    Seasoned Ace
    4 years ago
    @Blackbird90 None of us know yet how the balance is between TC and no TC.. Will you still complain when Opmeer does a video which would show TC is still 0.5s slower than no TC? Only because something was tweaked it doesnt mean its OP..
  • @Meza994 There should be a better balance between assists vs no assists. It should not make a player faster and practically unmistakable.
  • Ultrasonic_77's avatar
    Ultrasonic_77
    Hero
    4 years ago

    @Blackbird90 wrote:
    @Ultrasonic_77As far as I understand they tweaked TC to cope with excessive torque of cars but none was done to reward players who drive unassisted, it's disappointing.

    Have you actually seen a video of somebody specifically comparing how fast they can drive with medium TC vs none? I'd have thought it was a bit early to be confident about this sort of comparison myself.

    I'm not personally convinced that no-assists should be faster but I suspect this is a minority view.

  • Meza994's avatar
    Meza994
    Seasoned Ace
    4 years ago
    @Blackbird90 Yes it should make a player faster when he is not near real great driving.. If you balance it so that people racing against 70 AI wont get faster through assists then top players would lose 1-2s per assist... Or in other words no one could race AI higher than 95 using even 1 assist..

    The only assist which gives an advantage is ABS but not because it makes your laptimes 0.5s faster, which it factually doesnt. But because you could do the same laptime with far less risk of mistakes.

    TC for instance was 0.5s slower but not no risk of mistakes as you can still spin it with medium TC..

    Idk where you take it from that assists are generally overpowered or even making players faster than drivers that drive optimally without assists..
  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    4 years ago

    My personal highlights:

    • AI
      • More realistic defending of the inside line
      • Fixed the issues with high speed cornering
    • Handling. Cars will bottom out if you try to straddle kerbs. This may potentially curb down the exploitative esports line
    • Presentation. Fonts and graphics will be slightly revised and maybe closer to TV broadcast, but I'm not holding my breath for that. 

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