@LuckyNico92 wrote:
@Ultrasonic_77I know that, and I don't play FIFA Ultimate Team. But FIFA is a football (soccer for you Americans) game, and it's fairly simple to develop. Just create a pitch, put 22 players on it, add a physics engine to it, attach game rules, done. And even if it's so simple and repetitive, it's still fun to play.
F1 on the other hand is much more complex than FIFA. You need to develop tracks, AI, handling, car models, liveries, etc, etc. And EA always looks over AI and handling, two of the most crucial parts about an F1 game, which are important to make Single Player fun to play. For two years now, I can't play on Expert difficulty (80) because the combination of overpowered AI and drifty handling makes every race literally a nightmare. I can't play Two Player Career properly because EA doesn't maintenance the servers to make sure they run correctly when two players far away from each other connect. I can't play online with fun because all players are taking each other out. And worse, my patience is wearing down quickly, and soon, my brain will just blow up like an F1 engine when it suffers a mechanical failure.
Seriously, the only chance that EA has is to release the chains from Codemasters and let them do their work, otherwise, we will never see any good F1 game again.
Not meaning to sound rude but your knowledge of how games are developed cannot be boiled down to "Just create a pitch, put 22 players on it, add a physics engine to it, attach game rules, done."
There's plenty to do -
Code AI of players when not controlled by real life player.
Control behaviour of each position of said player and how they interact when the ball is in possession, out of possession
AI of players reacting to each mentality
Physics of the ball, physics of the ball due to certain pitch conditions
Collision physics
Cloth physics
Hair physics
Dribbling physics
Shooting physics
How attributes interact with every action completed by players/AI.
This doesn't sound very simple to me and with that I would expect bugs to crop up, as in any game.
You may not like EA as a developer but it is disrespectful diminishing the work of the coders crunching to meet tight deadlines because of the expectancy of a yearly release.