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SlendermanXXI's avatar
SlendermanXXI
Rising Traveler
4 years ago

Kerbs Too High In F1 22

So I've just finished watching the video Alpha Tauri uploaded to their YouTube channel, it's a lap around Bahrain from the drivers eyes, what I noticed was how flat all the kerbs are around the track in real life, they could use all of them without any issues, but if you drive around on the game you can see the kerbs are way too high and most of them you can't use because it'll spin you or you'll bottom out on them, I've attached some screenshots of certain corners and you can clearly see how wrong most of the tracks are regarding kerbing, when are we going to get authentic tracks that are laser scanned? It's supposed to be the Official F1 game but the tracks in the game doesn't represent how they are in real life.

7 Replies

  • Could you link the actual video? I think we can find a proper solution!


  • @SlendermanXXI wrote:

    So I've just finished watching the video Alpha Tauri uploaded to their YouTube channel, it's a lap around Bahrain from the drivers eyes, what I noticed was how flat all the kerbs are around the track in real life, they could use all of them without any issues, but if you drive around on the game you can see the kerbs are way too high and most of them you can't use because it'll spin you or you'll bottom out on them, I've attached some screenshots of certain corners and you can clearly see how wrong most of the tracks are regarding kerbing, when are we going to get authentic tracks that are laser scanned? It's supposed to be the Official F1 game but the tracks in the game doesn't represent how they are in real life.


    It's worth noting that no two tracks are alike in terms of curb type, and height. Even on the same circuit there are many different types and heights of curbing, so you're going to need to be a lot more specific if this is going to be of any use. Which tracks, which curbs, etc.

  • FG44141's avatar
    FG44141
    4 years ago

    Azerbaijan castle kerb which is painted on ground in real life, but a bouncing kerb in game ruins that track, just horrendous to drive through correctly 

    Combine that now F1 has got rid of sausage kerbs, so really the sausage kerbs should be deleted on tracks. At least from Hungary forward 

  • mariohomoh's avatar
    mariohomoh
    Hero (Retired)
    4 years ago
    @FG44141 Do you have a source for that? FIA banning sausage kerbs?

    Yes, there has been an outcry from drivers asking for their removal. And they were indeed removed from the French GP... But from Paul Ricard only.

    No decision has been made regarding removing sausage kerbs as a whole, as far as I'm concerned.

    Back on topic, it's exactly as @Grace_Tactical said. There are a multitude of kerbs in the very same track, these things should be compared on a turn by turn basis. There are good track walk and track guide videos out there for ACC that go over all the kerbing in a circuit for reference.
  • FG44141's avatar
    FG44141
    4 years ago

    @mariohomoh wrote:
    @FG44141Do you have a source for that? FIA banning sausage kerbs?

    Yes, there has been an outcry from drivers asking for their removal. And they were indeed removed from the French GP... But from Paul Ricard only.


    On the SkyUK pre race broadcast Crofty or Lazenby (cant remember) and Brundle where talking about the drivers meeting about it and sausage kerbs being removed 'going forward' and as such the sausage kerbs where removed in Hungary at the chicane when F1 arrived 

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