Lack of downforce/grip despite ground effect?
I'm not an expert on the effects that the new regulations have on the car this year, but I'm wondering if anyone else feels that the cars in F1 22 feel too light and slidey against the track, that there's not enough overall downforce and/or mechanical grip despite the fact that ground effect made a return this year?
I've spent the past month or so playing F1 22 on and off, and it's only since I went back to play a weekend on F1 2021 today that I realised how not-planted the cars are this year compared to last year. In F1 2021 today, I was able to push the car through corners and it felt connected with the track. I'm just not getting that with F1 22's cars with either their default presets or with tweaking. They feel like there's a mixture of lack of grip and not enough overall downforce, not enough plant or downward weight. They slide about, they don't grip to the track, it's like driving a soapbox on pram wheels sometimes.
Is this how the cars really are this year or is there an issue with physics that needs to be improved?