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@BarryBL Will there be a suggestions section on these forums like there was on the CM forms?
For info. the second part of Marcel's video below makes it looks like the game physics changes will actually lead to it being faster to more realistically reflect track limits, which for me is actually a better way to help solve the issue than adjusting the penalty system:
- SomaticCoast3753 years agoNew Hotshot
@Ultrasonic_77 wrote:For info. the second part of Marcel's video below makes it looks like the game physics changes will actually lead to it being faster to more realistically reflect track limits, which for me is actually a better way to help solve the issue than adjusting the penalty system:
What they did with the Cota America track needs to done for every track. Actually punishing you for cutting and extending. Codemasters did well with that track so hopefully they can try do it for every track
- Ultrasonic_773 years agoHero
I assume the COTA changes reflect real sausage kerbs? Note Marcel's video also shows how merely the physics changes will affect how other tracks are driven (with Austria and Imola being the examples in the video).
- Nuvolarix3 years agoSeasoned Ace
@Ultrasonic_77 wrote:For info. the second part of Marcel's video below makes it looks like the game physics changes will actually lead to it being faster to more realistically reflect track limits, which for me is actually a better way to help solve the issue than adjusting the penalty system:
Very nice track limit changes! 😎
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