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For info. the second part of Marcel's video below makes it looks like the game physics changes will actually lead to it being faster to more realistically reflect track limits, which for me is actually a better way to help solve the issue than adjusting the penalty system:
@Ultrasonic_77 wrote:For info. the second part of Marcel's video below makes it looks like the game physics changes will actually lead to it being faster to more realistically reflect track limits, which for me is actually a better way to help solve the issue than adjusting the penalty system:
What they did with the Cota America track needs to done for every track. Actually punishing you for cutting and extending. Codemasters did well with that track so hopefully they can try do it for every track
- Ultrasonic_774 years agoHero
I assume the COTA changes reflect real sausage kerbs? Note Marcel's video also shows how merely the physics changes will affect how other tracks are driven (with Austria and Imola being the examples in the video).
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