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Tried it again today in patch 1.09..
The My team player car gets more unstable in the rear the more it is upgraded.
I expect it to at least stay the same when upgrading (or even get more stable).
In season 1 it was ok after the "torque" patch.
In season 2 it got worse.
There must be some kind of bug that is limiting the player rear grip, the AI cars have no issue getting out of corners when upgraded more.
But i don't see it on any bug site that they are investigating this...
- sharu463 years agoRising Novice@Zigg00 yeah mate.. guess when upgrades are put on my team car it is only visually applied on performance index chart but not really on balancing the car in terms of performance on track. I sometimes feel like maxed/nearly maxed out car is worst than season 1 my team car. May also be track specific issue with the car where upgrades do not work.
- ScarDuck143 years agoLegend
I’m guessing. Last year when maxing out my team car it became to fast and to much off a handful to handle. Didn’t like slowing down or turning. I’m wondering if they have nerfed power to help slowing and either buffed front wing to aid turn in but as a result made rear more unstable. Lowering front wing may help keep car stable.
I know it’s to late now but I never max out Engine and ERS upgrades until last. And only upgrade them when/if my pace falls to far behind the ai. I generally like to keep my powertrain rank mid table.
Also don’t upgrade all the brake upgrades. It doesn’t add to your car’s performance but will push you up the performance rankings. Higher you are in performance rankings the harder practice programs will be. And I think the harder the ai will push to catch you. If their durability is spec 2-3 they will be able to push harder for longer. Less chance off Running battery out or blowing engine.
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