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@BadMayh3m wrote:
@TotosHeadphonesWent to 50% races.
Wasn't it always 50%? And it was never 1 x race on consecutive nights was it?
@TotosHeadphones wrote:
@BadMayh3m wrote:
@TotosHeadphonesWent to 50% races.Wasn't it always 50%? And it was never 1 x race on consecutive nights was it?
No, being 50% is definitely new this year. Think it was 35% last year?
- TotosHeadphones3 years agoSeasoned Ace
@Ultrasonic_77 wrote:
@TotosHeadphones wrote:
@BadMayh3m wrote:
@TotosHeadphonesWent to 50% races.Wasn't it always 50%? And it was never 1 x race on consecutive nights was it?
No, being 50% is definitely new this year. Think it was 35% last year?
Wait, what? So why do Codemasters still fail to offer 35% in consumer build? I suppose they don't have time to progam the AI and strategies
- Ultrasonic_773 years agoHero
@TotosHeadphones wrote:
@Ultrasonic_77 wrote:
@TotosHeadphones wrote:
@BadMayh3m wrote:
@TotosHeadphonesWent to 50% races.Wasn't it always 50%? And it was never 1 x race on consecutive nights was it?
No, being 50% is definitely new this year. Think it was 35% last year?
Wait, what? So why do Codemasters still fail to offer 35% in consumer build? I suppose they don't have time to progam the AI and strategies
I just double-checked and it was 35% last year. You've probably answered your own question there, and with eSports going to 50% I guess there's less of an argument to have 35% in the game too.
- peter75pc3 years agoNew Adventurer
Am I correct they all run equal cars? I don’t do online, so not sure if online is equal cars. But if so, it doesn’t matter what team they drive for does it?
p
*edited for typo*
- TotosHeadphones3 years agoSeasoned Ace
@Ultrasonic_77 wrote:
@TotosHeadphones wrote:
@Ultrasonic_77 wrote:
@TotosHeadphones wrote:
@BadMayh3m wrote:
@TotosHeadphonesWent to 50% races.Wasn't it always 50%? And it was never 1 x race on consecutive nights was it?
No, being 50% is definitely new this year. Think it was 35% last year?
Wait, what? So why do Codemasters still fail to offer 35% in consumer build? I suppose they don't have time to progam the AI and strategies
I just double-checked and it was 35% last year. You've probably answered your own question there, and with eSports going to 50% I guess there's less of an argument to have 35% in the game too.
Quote upon quote...🥳
Yup less of an argument but it's still valid. 🙂 25% offers no variety in strategies and 50% is just a tad bit too long when you consider doing all practice and qualifying sessions (at least in F1 2021 like me... F1 22 isn't ready yet). Thanks for the insight though
- Ultrasonic_773 years agoHero
@peter75pc wrote:Am I correct they all run equal cars? I don’t do online, so not sure if online is equal cars. But if so, it doesn’t matter what team they drive for does it?
p
*edited for typo*
Yes, definitely equal cars. Where any team differences may affect in-game performance comes from the real world differences in the support the drivers get. Another difference the drivers will care about is of course any pay or other benefits.
Most multiplayer uses equal cars but it's an option to create a custom lobby using the game's version of realistic performance. Sometimes friends do this and put faster drivers in slower cars to help even things up.
- BadMayh3m3 years agoSeasoned Ace
The lack of a real alternative strategy hurts Esports imo.
That is Jarno's major strength and it's been taken away this is why Fredy R is my pick for Champ this year.
Lucas will have 1 bad race somewhere down the line just the nature of Esports.
Ronhaar was a part of FRA and I've been watching for about a year now, he is 3rd Now even with a DNF!
- 3 years ago@BadMayh3m It's not only on the lack of different tyres strategies that is hurting the challenge, many other factors incide on most of the races just being a DRS chain. The drivers are very close in performance one with the other, the slipstream and DRS are much less important than before and ERS on other hand is extremely powerful and if used correctly renders the ability to pass almost non existent. All these factors tied with 50% races actually giving less tyre strategy - since softs become practically unusable - render all races a boring long DRS train with very little happening and the chance to win residing in great part on the qualifying.
- Ultrasonic_773 years agoHero
@Amioram wrote:
@BadMayh3mIt's not only on the lack of different tyres strategies that is hurting the challenge, many other factors incide on most of the races just being a DRS chain. The drivers are very close in performance one with the other, the slipstream and DRS are much less important than before and ERS on other hand is extremely powerful and if used correctly renders the ability to pass almost non existent. All these factors tied with 50% races actually giving less tyre strategy - since softs become practically unusable - render all races a boring long DRS train with very little happening and the chance to win residing in great part on the qualifying.I'd say the races we've had so far have actually all had plenty of action, it's just mostly bunched around the pit-stop window and the end of the race. Sadly so far I think the change to 50% probably hasn't improved things since it principally seems to have extended the dead time with little happening.
The biggest change I'd like to see would be for cockpit cam to be enforced.
- ScarDuck143 years agoLegend
@Ultrasonic_77Although I use tv pod. Which no doubt is for the same reason e-sports and majority off YouTuber gurus do. But it does seem abit odd to me that you cant use assists in E-sports but you can choose camera.
I can only assume it’s because cockpit FOV whilst using a 2d screen is to restrictive and causes spatial awareness issues. As i assume e-sports rule makers would have explored mankjg cockpit cam mandatory - Ultrasonic_773 years agoHero
@ScarDuck14 wrote:@Ultrasonic_77Although I use tv pod. Which no doubt is for the same reason e-sports and majority off YouTuber gurus do. But it does seem abit odd to me that you cant use assists in E-sports but you can choose camera.
I can only assume it’s because cockpit FOV whilst using a 2d screen is to restrictive and causes spatial awareness issues. As i assume e-sports rule makers would have explored mankjg cockpit cam mandatoryI do think it would be slightly harder for eSports drivers to be quite so consistent in cockpit view but to me this would likely make the racing more interesting. I may be wrong but I'd guess many of the eSports drivers will race competitively in cockpit view in other games too.
The other benefit is that if eSports made the switch it might make more regular players do the same, many of whom might find they enjoy the experience more.
- 3 years ago
@Ultrasonic_77 wrote:The biggest change I'd like to see would be for cockpit cam to be enforced.
The best of the best would be to have drivers all use cockpit and VR but we are still very far away from this happening. To have drivers be forced to use cockpit cam on 2D CM has to necessarily implement a proper multi screen view and I hope sooner or later it will be done (VR is still better but sadly the hardware is not there yet).
I don't like myself the use of pod cam as not only it is not realistic but it is much easier to drive in it and hence it greatly impacts on the skill gap between drivers, but this is sadly a fault of CM itself that always marketed the F1 games more as arcade titles than real sims and hence people usually approach the games as such. - Ultrasonic_773 years agoHero
I'd actually prefer 2D cockpit view to VR myself, as I think it would be better from a spectator perspective and would also be a view all players could choose to replicate if they wished to.
- ScarDuck143 years agoLegend
VR has been around for decades and still struggles to gain traction. Just like 3d tv. Guess us humans prefer actual reality for our entertainment pleasure
- BadMayh3m3 years agoSeasoned Ace
Dont see cockpit happening in F1 Esports for 1 reason only.......too much info for the other teams.
- TotosHeadphones3 years agoSeasoned Ace
@ScarDuck14 wrote:VR has been around for decades and still struggles to gain traction. Just like 3d tv. Guess us humans prefer actual reality for our entertainment pleasure
Probably more likely that humans don't like having to wear equipment on their heads when they're trying to enjoy entertainment sat in their viewing rooms. 3D films were quite popular, it's just that when translated to the smaller screen, content virtually doubled in price to produce and post production costs increased (I work in television and film).
VR is still around because there is some sort of traction. The things that are holding VR back are the accessibility in terms of price and the technology being unwieldy. Additionally it's still quite a solitary experience. Augmented reality is probably the best means to bring virtually reality in a social, connected aspect.
- Ultrasonic_773 years agoHero
I also think VR will become more popular as the image quality improves. PSVR was a notable downgrade to what people were used to in 2D but PSVR-2 should be a notable improvement.
(VR isn't an option for me personally due to my rubbish eyesight and therefore glasses with lenses unsuitable to VR headsets.)
- BadMayh3m3 years agoSeasoned Ace
@TotosHeadphonesI know why I dont like VR and its the same reason I dont like 3D glasses......they are designed for Right Eye Dominant people.
I'm Left and this makes all my vision blurry.
I wont pay good money for a terrible experience and a headache. - Ultrasonic_773 years agoHero
@BadMayh3m wrote:Dont see cockpit happening in F1 Esports for 1 reason only.......too much info for the other teams.
What do you have in mind? Would there really be a big difference to what can be seen by an on-board already? And actually, are the teams able to spectate on other drivers? I'd have guessed not to be honest, with it just being whatever is shown on the broadcast stream that they could see?
- TotosHeadphones3 years agoSeasoned Ace
@Ultrasonic_77 wrote:I also think VR will become more popular as the image quality improves. PSVR was a notable downgrade to what people were used to in 2D but PSVR-2 should be a notable improvement.
(VR isn't an option for me personally due to my rubbish eyesight and therefore glasses with lenses unsuitable to VR headsets.)
Aha, that's definitely a huge issue that is overlooked too. Obviously the technology needs to be inclusive to all with varying levels of eyesight needed to catered for.
- TotosHeadphones3 years agoSeasoned Ace
@BadMayh3m wrote:@TotosHeadphonesI know why I dont like VR and its the same reason I dont like 3D glasses......they are designed for Right Eye Dominant people.
I'm Left and this makes all my vision blurry.
I wont pay good money for a terrible experience and a headache.I too am left eye dominant. I do some FPV drone flying and most goggles include IPD adjustment for each eye which remedies the blurry vision. I can't remember if PSVR had this on the couple of times I tried it but yup, unlikely 3D TV manufacturers would offer options to help this issue.
- ScarDuck143 years agoLegend
@TotosHeadphonesLefties are the besties!
Apparently lefties are more adept at using both sides off the brain. Yet can only use the right side off the body to stop themselves from falling over. Whereas righties are physically better balanced.
- BadMayh3m3 years agoSeasoned Ace@Ultrasonic_77 The engineers watch the streams.
There is no doubt in my mind they can back engineer with the info from just the wheel. - Ultrasonic_773 years agoHero
@BadMayh3m wrote:
@Ultrasonic_77The engineers watch the streams.
There is no doubt in my mind they can back engineer with the info from just the wheel.In TV pod view you can still see the wheel well enough to see the ERS level, and beyond this I'm honestly not sure what else may be of interest? I'm also still very doubtful teams could see any view during the race anyway?
I may be missing something but I genuinely can't see the issue here.
- Ultrasonic_773 years agoHero
@BadMayh3m wrote:
@Ultrasonic_77The engineers watch the streams.Missed this bit... Actually it would make sense to me for the races not to be streamed live to prevent this being an issue.
- BadMayh3m3 years agoSeasoned Ace
@ScarDuck14I was brought up in a world where being left handed was difficult so my parents would switch my fork, pencil etc and I became right handed in most things.
It wasn't until I was taught eye dominance at 19 in college that I realized I was naturally left handed but you dont change about 15 years of habit.
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