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rayloriga's avatar
rayloriga
Rising Traveler
3 years ago
Solved

One-Shot qualifying broken?

I've just started a second Driver Career season (which means cars are not very developed yet, and AI resources and money are set to "default") and I chose to do one-shot qualifying this season. Last season I did one session qualifying and everything seemed fine.

With one-shot qualys I am finding extremely-insane fast AI times (AI level is set to 70). However, those times, according to the "AI Difficulty calculator" in this forum and the ones found at the "How to find the perfect AI level in F1 22" guide in Steam, match AI level 101, and 104-105, respectively.

I know that those times are based on Time Trial and "equal performance", but the difference shouldn't be very far away, just entering a second season in Career mode. My point being, there is no way that with those cars and 70 AI level, qualy time in Australia is 1:17.946 (I repeated the session and Max got even a better time with a 1:17.791). The same happened in Bahrain, but I did not write it down.

Am I wrong?


  • @rayloriga wrote:

    I've just started a second Driver Career season (which means cars are not very developed yet, and AI resources and money are set to "default") and I chose to do one-shot qualifying this season. Last season I did one session qualifying and everything seemed fine.

    With one-shot qualys I am finding extremely-insane fast AI times (AI level is set to 70). However, those times, according to the "AI Difficulty calculator" in this forum and the ones found at the "How to find the perfect AI level in F1 22" guide in Steam, match AI level 101, and 104-105, respectively.

    I know that those times are based on Time Trial and "equal performance", but the difference shouldn't be very far away, just entering a second season in Career mode. My point being, there is no way that with those cars and 70 AI level, qualy time in Australia is 1:17.946 (I repeated the session and Max got even a better time with a 1:17.791). The same happened in Bahrain, but I did not write it down.

    Am I wrong?


    AI are simulated in one-shot quali, and it's badly broken, it doesn't even take into account which cars have been upgraded.

    Only way to get a representative quali, is to to short quali, do no time acceleration, and make sure you're on-track when the last car crosses the line.

9 Replies

  • rayloriga's avatar
    rayloriga
    Rising Traveler
    3 years ago

    Another example, Spain IRL qualifying time (Q3) 1st position by Charles Leclerc 1:18.750

    Spain One-Shot qualifying in-game (AI level 70, 2nd My team season), by Max 1:17.476

    I don't disagree with game qualys being faster than IRL, but certainly not a 70 AI level and that early in your My Team career.


  • @rayloriga wrote:

    I've just started a second Driver Career season (which means cars are not very developed yet, and AI resources and money are set to "default") and I chose to do one-shot qualifying this season. Last season I did one session qualifying and everything seemed fine.

    With one-shot qualys I am finding extremely-insane fast AI times (AI level is set to 70). However, those times, according to the "AI Difficulty calculator" in this forum and the ones found at the "How to find the perfect AI level in F1 22" guide in Steam, match AI level 101, and 104-105, respectively.

    I know that those times are based on Time Trial and "equal performance", but the difference shouldn't be very far away, just entering a second season in Career mode. My point being, there is no way that with those cars and 70 AI level, qualy time in Australia is 1:17.946 (I repeated the session and Max got even a better time with a 1:17.791). The same happened in Bahrain, but I did not write it down.

    Am I wrong?


    AI are simulated in one-shot quali, and it's badly broken, it doesn't even take into account which cars have been upgraded.

    Only way to get a representative quali, is to to short quali, do no time acceleration, and make sure you're on-track when the last car crosses the line.

  • rayloriga's avatar
    rayloriga
    Rising Traveler
    3 years ago
    @Ho3n3r That's actually a very good point.
    Next race for me (Canada), I decided to drop one-shot and do a short quali. AI times seemed reasonable, and I managed P5, half a second behind P1. That is... until I accelerated last 30 seconds of the session, and everyone managed to increase their pace by 1 second, which left me P17 1.5 seconds behind... This is madness.
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    Yes every cm f1 game has had this issue.  Us old people know you never ever accelerate time during qualifying. 

  • Ho3n3r's avatar
    Ho3n3r
    New Veteran
    3 years ago

    @rayloriga wrote:
    @Ho3n3rThat's actually a very good point.
    Next race for me (Canada), I decided to drop one-shot and do a short quali. AI times seemed reasonable, and I managed P5, half a second behind P1. That is... until I accelerated last 30 seconds of the session, and everyone managed to increase their pace by 1 second, which left me P17 1.5 seconds behind... This is madness.

    Yep. I wish they would just fix it TBH, this is at least the 5th game in a row to have this issue.

    And yeah, any time acceleration - and the time simulation at the end if you complete the session and AI cars are still on laps - does this.

    My strategy using short quali, is to go out with about 2.5 times the laptime of the track remaining, i.e. Bahrain is say 1:28 (say 1:30) so I go out with about 3:45 remaining in the session, so my last hotlap is completed with about 15-30 seconds remaining, thus my cooldown lap is basically just waiting for the AI to finish without any simulation.

  • rayloriga's avatar
    rayloriga
    Rising Traveler
    3 years ago

    @ScarDuck14I do not remember this happening to me in F1 2021 (in F1 2020 I'm not that sure, but I think not).
    In any case I didn't accelerate time, my modus operandi was to retire from session once my hotlap was done, and almost never I got any surprises. The position I got before retiring was usually my position afterwards, or perhaps with some slight variations.

    Nevertheless, what I wanted to point out with my first post (apart from the qualis being screwed) is that AI does insanely fast times with low difficulty levels such as 70.


  • @rayloriga wrote:

    Nevertheless, what I wanted to point out with my first post (apart from the qualis being screwed) is that AI does insanely fast times with low difficulty levels such as 70.


    Hi @rayloriga  

    Without going in to excessive detail, suffice to say that 70 AI in this game is akin to 80 - 90 AI in previous titles.

  • rayloriga's avatar
    rayloriga
    Rising Traveler
    3 years ago
    @ALittleTiger7 Fair enough, but as I mentioned, according to the calculations, those times equal an expected AI level of 101-105. Ok, that's based on TT and equal performance, but an underdeveloped 2nd my team season car, shouldn't be that different. Unless I am not making any sense, so I wanted other opinions.

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