Forum Discussion
9 Replies
- BadMayh3m2 years agoSeasoned Ace
Throttle Linearity...65
70 lags too much out of corners and 60 causes wheelspin in traction zones.
Brake is 0 for both.
This is on controller with maxed out car and NO traction control.
Also Im on auto trans and dont short shift out of corners.
The way people play the game is going to be the biggest X factor imo
- ScarDuck142 years agoLegend
on controller
Brake and throttle both 80 linearity.
steering. 0. But I have max steering rotation set to 420 for most tracks. I have it as high as I can. But low enough to still be responsive for the tightest corner on track. Especially tight chicanes. Plus I also use a high or low rise extender stick depending on track. Short tight tracks the low rise. Med - Fast tracks high rise.
- Cpayne322 years agoHero+
I’m using a wheel and have 0 for everything
- @Nuvolarix Ehrm. Multy zero. Controller.
- Hempyjr2 years agoSeasoned Ace
Wheel here and 0 for everything, i don't know if somehow would help me, i didn't give it a try.
- Nuvolarix2 years agoSeasoned Ace
@Hempyjr same, I did some tests in the past but not with F1 22…
- Nuvolarix2 years agoSeasoned Ace
Based on the first answers it seems that whoever uses the steering wheel keeps everything at zero, while controller users need 'linearity' mainly to handle acceleration...
- ScarDuck142 years agoLegend@Nuvolarix Yes. Problem is the very limited travel on the triggers. Especially as you can only use 75-80% off the triggers as last 20-25% is dead by design.
I'm on the touch controls and I just moved saturation to 100 and that gave me the last 20 % on the stick,, I just don't know what saturation does on the acceleration or on any thing else I kind understand linearity but not sure ,