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I agree with you, an early release would be so great, I don't know the margins devs may have to publish a game 'ready' sooner, but in july means almost half a season gone so that my own league is always 'out of sync', in fact next year I'll do a reasoning whether to start with the GP of the moment (SIlverstone or whatever will be) and reach Bahrain and the others only at the end of the real championship...
Regards,
Nuv
- 3 years ago
Yeah I totally see where you’re coming from. 👍
It sort of means that when the F1 game is released, we have half a year or so before we’re already thinking about the new season, new game. Not to mention, as you rightly said, it offsets leagues with the real life calendar, which many people find frustrating.
Maybe what you say could be a great way to do things. EA/CM cut their losses, and decide not to skip a year, and just add in the new liveries/tracks with updates, etc. And then when the next season rolls around, with all the extra time they’ve had, they’re super well prepared with a very bug-free, full of new features amazing game!
I would genuinely be very happy for them to do that.However, F1 23 is all but confirmed, so it’ll never happen this year.
But in the future… who knows?Something to talk about, maybe?
- Radarkasten3 years agoNew Veteran
Hm, good points. I would also like to kick off the 2023 season with the official game available at the season Start and Performance and livery patches afterwards.
For the Bugs, I hope that they will switch to a general F1 game and just give us yearly dlcs for the seasons and use other development methods to avoid two teams working in separate Codes. Maybe that could be done, when they switch the game engine.
Keep the core, improve it, and just Update the cars and tracks via yearly dlc.
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