gundevilNL
3 years agoNew Vanguard
Ps5 1440p
Today PlayStation will add 1440p support, does this mean while playing in 120hz mode we will get 1440 instead of 1080 resolution? Or will the game keep running on 1080 mode?
Not on PS5… pc only
@ScarDuck14 wrote:Not on PS5… pc only
Respectfully, I really don't think we know this is true.
@ScarDuck14 wrote:
@Ultrasonic_77Even so 60fps I’m slow and crash. 120fps Im silky smooth lighting
That's not the same as stating as fact that there is no FPS dependent effect on console though 🙂. Maybe you have now but when I asked previously I don't think you'd specifically tried the kerb type test that really demonstrates the effect? I haven't either as when I've had time on the game I've chosen to do something more fun! I did note that in Alex Gillon's video on the subject he found it hard to tell a difference between 60 fps and 180 fps on PC just with normal driving though so I do think more targeted testing is best.
My take is this. We're told there is no difference in the physics engine between console and PC and so as such it seems pretty unlikely to me that only PCs are affected. What may be the case though is that there are bigger differences as we compare more different frame rates, so my best guess is that the difference between 60 fps and 120 fps is smaller than 60 fps and the >200 fps figures that high-end PCs can achieve on low graphics settings. I'd also guess that 60 fps vs 120 fps is identical on PC and console.
This is one of those things that I'm sure will be obvious to the likes of David Greco based on knowing how the code works so I'm thinking there isn't really a need for players to test to feed back on this, or I'd have given it a go by now. Of course writing about this again makes me curious to experiment though!