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Re: Supercars

@HuntingHornet91 Nobody can really help you if you have problems with the physics, with the car being heavy and not turning. You can't compare supercars to F1 cars, they are supposed to feel this heavy and hard to drive. You need to get used to it, and be patient while turning. But I find them fun to drive, and I use the T300 RS GT too.

3 Replies

  • HuntingHornet91's avatar
    HuntingHornet91
    Seasoned Novice
    4 years ago
    @Tibi2199 Compared to some Sims, GT7 or even the GRID Series from Codies they feel with the Wheel not right. But thats maybe just my opinion 🙂
  • You are right, the physics model can't replicate these cars. Forcing in this F1-life doesn't add any any value whatsoever to this game, other than luring in players to buy stuff. But it is all useless in game content. This devalues the VIP & seasonal rewards, where you used to be able to get liveries, gloves etc - this now includes furniture and stuff... This is not the SIMS for crying out loud.

    If I want to drive supercars, I'll do that in another game (e.g. Assetto Corsa, Automobilsta 2).
    Why not introduce and invest in F3 or another feeder series. Because your handling model for these supercars... Well, it sucks indeed! Maybe they should've stuck with the old f1 cars, that also ties in with "f1-life" and I guess it would have been executed a lot better with the engine they have now. The physics of these cars are totally unrealistic. Certainly with all the traction control and help those cars have IRL...
    That coming from the studio that once delivered games like TOCA. These supercars drive nothing like a realistic modelling, and are way too complex too handle lol...

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