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Re: VRR for PS5

I just checked out the old Digital Foundry performance review below to remind myself of what they found in terms of frame-rates. When racing they essentially found it perfect and so there wouldn't be anything for VRR to do but it did remind me of the replay issues where it could help. I virtually never watch replays and so forgot about this.

Possibly what you were looking for was the addition of an uncapped frame rate for the quality mode, to see if it could run higher and smooth enough with VRR helping out? That would need in-game support. 

https://youtu.be/AyQwgJJ2lTk

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