Forum Discussion
3 years ago
@slimsymeatYeah, DLSS 3.0 doesn't work yet with vsync or similar, hence it's only really useful if you are still within the refresh rate of the monitor in fps. Furthermore with a game like F1 22 I don't know how much useful the feature is, apart from benchmarking, because the frames aren't real ones but interpolated, meaning that the latency remains exactly the same, hence you will have a visual experience that's faster than the actual input response, the latter being very important in a racing game.
3 years ago
@Amioram Latency increases on 10ms according to Nvidia overlay with dlss frame on