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I don't know, I don't think there was a point that we should ever expect a day one purchase to be not filled with bugs and being incomplete, especially a game on a yearly cycle such as F1. Previous experience of the game probably would have told us that this would not be released in a complete manner.
When we have companies only care about their quarterly projections for their shareholders, the onus of the quality of the game is lost, coupled with the short development cycle. If we want games that are released in a more playable day one condition, stop preordering, wait for reviews a week into it, then buy or not buy. When people are buying it regardless from day 1, coupled with preorder sales, no matter how buggy the game comes out, EA and companies are going see it as a success. If we hit their weekly sales on release, they'll take notice. But hey we live in an impatient world where everything has to be now, now, now with consequence thought of later....
@TotosHeadphonesAs long as consumers keep apologizing for the companies that are giving it to them in the button, they will continue this lazy, arrogant, incompetent way of doing business. Have you seen EA's recent Madden or Fifa games? Would you go to a restaurant that advertised lobster, then gave you a cheeseburger. But halfway through your cheeseburger, they bring out a lobster claw, only this time they promise to bring out the rest of the lobster once they figure out how to cook it? Is that what we're supposed to accept now? Just because "that's how it is"?
- 4 years ago
Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
- Ultrasonic_774 years agoHero
@Dan78loki wrote:Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
Yes and no. Pre-internet games were released in MUCH better state precisely because they were never going to be patched.
- 4 years ago@Ultrasonic_77 Not in my experience I quite often had a game wouldn't load past a certain point or crash or flat out won't even work on my old c64.
- TotosHeadphones4 years agoSeasoned Ace
@Dan78loki wrote:Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
Yeah for sure, they do have it great. It's just unfortunate that publishers/developers/companies are putting profit ahead of quality and taking advantage of the fact that gamers will buy the game in whatever state it comes. CoD and FIFA yearly editions and the rampant sales in a way have caused this in my opinion. The yearly cycle games due to consumer demand/sales means no development time. I feel sorry for David Greco, it's clear that he has some wonderful ideas for handling but he simply has no time to implement his ideas because they have to get the game out to sell. It's a shame really. Crunch is a b*tch.
Activision have sort of seen the change with CoD yearly series returning to biennially. Maybe that's due to gamer fatigue, the free MP version, boredom with the recycled gameplay but whatever the case, sales are down. I hope it's because gamers are bored of the copy/pasta nature of the series but it can show that sales can make publishers stop and think, and with any hope the edition out in two years time will be fresh and bug free.
- 4 years ago
@Dan78loki wrote:Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
Expecting a working product is not being a "Snowflake". Your attitude is precisely why companies keep launching products in this state; because they know folks like you will come along and defend them all the livelong day, whilst attacking anyone with a legitimate complaint. Please, just stop it. You aren't funny, you aren't clever, and you're just helping make things worse.
Worth noting, I'm in my mid 40's, so I actually DO remember the days of games on cassettes, and I remember very well that when they came out, they were almost entirely complete and bug free. Sure, there were the outliers, or even the dreaded production error where the data didn't copy to the tape properly (Funnily enough that was also a Codemasters game), but THIS kind of nonsense is absolutely not acceptable. If anything, with companies being worth vastly larger, having insane levels of staffing, and profits that could buy every single Spectrum game maker (and the entire company itself) whole with plenty of room left over, it is utterly baffling that you'd go to bat for these people.
- 4 years ago@Grace_Tactical I'm not sticking up for them at all. It's just not as bad as half the people here saying it is. Games not unplayable neither are the ai. Just sick and tired of over privileged people.
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