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Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
@Dan78loki wrote:Some of these guys/kids should of been around when games were on cassettes, no internet no patches and no fixes was the norm.
The snowflake generation eh. They have it great right now and still don't realise it
Yeah for sure, they do have it great. It's just unfortunate that publishers/developers/companies are putting profit ahead of quality and taking advantage of the fact that gamers will buy the game in whatever state it comes. CoD and FIFA yearly editions and the rampant sales in a way have caused this in my opinion. The yearly cycle games due to consumer demand/sales means no development time. I feel sorry for David Greco, it's clear that he has some wonderful ideas for handling but he simply has no time to implement his ideas because they have to get the game out to sell. It's a shame really. Crunch is a b*tch.
Activision have sort of seen the change with CoD yearly series returning to biennially. Maybe that's due to gamer fatigue, the free MP version, boredom with the recycled gameplay but whatever the case, sales are down. I hope it's because gamers are bored of the copy/pasta nature of the series but it can show that sales can make publishers stop and think, and with any hope the edition out in two years time will be fresh and bug free.
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