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I agree. I'd love to see another way of changing strategy in race. The MFD just doesn't work well. You also don't have access to any of the data that a team/driver normally would during a race. OK; the driver can't access it; sure but it can be accessed by the team and communicated to the driver. I suspect that's how they created the in race strategy change suggestion originally; but it's just not functional. Many of us understand the driver doesn't have control over alot of these things and we're playing as the driver; but the team certainly does and since the game can't recreate the team aspect of it while you're driving you should have access as the player to that data so you can change strategies. Especially for offline racing I'd like to see a pause menu. I know we can access the running order and race director to see some information about other drivers stops and tire selections etc, but nothing with respect to our own.
For example if I enter a race with a strategy to do a two stop from the start, but then we end up with some safety car's etc. I'd like to be able to access some data again similar to the start of the race when you set your strategy. To show expected # of laps for tire wear. In this example the safety car laps could lead to me saving tire life over the safety car laps and maybe instead of a 2 stop I can switch to the hard compound and go on a 1 stop now instead. But the problem is currently unless I wrote it down before the start of the race I have no idea on the life expectancy of my tires now to know if that's a good call or not.
The in game automatic strategy updates are too... conservative I find. I get that it's basing it off total time; but I find it always suggests far more stops than needed. It often wants you to swap tires at like 40% wear. That's just... not accurate in my experience and leads to too many stops. Problem is the AI drivers do it too. I've seen far too many races in my time in this series where I drive another 10-15 laps past the games suggestion for me to pit and end up shaving an entire stop out of the suggested strategy. It's a pretty big flaw in the system IMO.
However; that being said yes the ability to change strategy mid-race needs to change. I've always hated in racing games that you have to try and change your pit option/strategy option settings while trying to drive. Back in the day of voice commands in the old EA nascar games it was great, because you could press the talk button and tell the game what to do. Now it's a matter of fliping through on screen menus while trying to drive. From a wheel maybe that's doable but if you're playing with a controller it's darn near impossible. A simple pause menu would help for off line races, online... I dont know what the option is but there's got to be a better method than there is now.
- Cpayne324 years agoHero+@petro1319 Agreed
- SomaticCoast3754 years agoNew Hotshot
@petro1319 wrote:I agree. I'd love to see another way of changing strategy in race. The MFD just doesn't work well. You also don't have access to any of the data that a team/driver normally would during a race. OK; the driver can't access it; sure but it can be accessed by the team and communicated to the driver. I suspect that's how they created the in race strategy change suggestion originally; but it's just not functional. Many of us understand the driver doesn't have control over alot of these things and we're playing as the driver; but the team certainly does and since the game can't recreate the team aspect of it while you're driving you should have access as the player to that data so you can change strategies. Especially for offline racing I'd like to see a pause menu. I know we can access the running order and race director to see some information about other drivers stops and tire selections etc, but nothing with respect to our own.
For example if I enter a race with a strategy to do a two stop from the start, but then we end up with some safety car's etc. I'd like to be able to access some data again similar to the start of the race when you set your strategy. To show expected # of laps for tire wear. In this example the safety car laps could lead to me saving tire life over the safety car laps and maybe instead of a 2 stop I can switch to the hard compound and go on a 1 stop now instead. But the problem is currently unless I wrote it down before the start of the race I have no idea on the life expectancy of my tires now to know if that's a good call or not.
The in game automatic strategy updates are too... conservative I find. I get that it's basing it off total time; but I find it always suggests far more stops than needed. It often wants you to swap tires at like 40% wear. That's just... not accurate in my experience and leads to too many stops. Problem is the AI drivers do it too. I've seen far too many races in my time in this series where I drive another 10-15 laps past the games suggestion for me to pit and end up shaving an entire stop out of the suggested strategy. It's a pretty big flaw in the system IMO.
However; that being said yes the ability to change strategy mid-race needs to change. I've always hated in racing games that you have to try and change your pit option/strategy option settings while trying to drive. Back in the day of voice commands in the old EA nascar games it was great, because you could press the talk button and tell the game what to do. Now it's a matter of fliping through on screen menus while trying to drive. From a wheel maybe that's doable but if you're playing with a controller it's darn near impossible. A simple pause menu would help for off line races, online... I dont know what the option is but there's got to be a better method than there is now.
They can easily make radio option for both dry and wet tyre life where you can know the how long a tyre can last
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