Forum Discussion
You would all just make my life 10 times more complicated than what it is, and the time is never enough.
Also we would just be giving more tools to exploit to esports guys, and once it is exploited, everyone here will go from, oh so nice new system to, is so crap, you codemasters are ..... And everyone will just get angry at me. Plus, this would be something to plan, design and code at the beginning of a project, not when the game is almost released.
@DavidG53Nobody said it must be done for F1 22😏
I think everything we bring up on the forums is just meant as a genuine idea that we would like implemented at some point, doesnt matter if now, the next game, the game after etc. Just things we would like to see.
I get your point but is it justifiable to limit a games potential because some will exploit it and idiots will blame the dev for it? Like take the Souls/Borne serious, it gets exploited like no tomorrow yet the fanbase doesnt hate on the devs.. Okay thats saying more about a toxic fanbase of F1 games🤔 Just to emphasize it, i can really understand your points but people would even hate on you when theres nothing to exploit "eww how boring, this game is no fun" or something like that.. But again, i know its very difficult and most fans arent grateful no matter the effort!
Just out of curiousity, how bad would you deem the exploit potential of 2 modes we could adjust the deployment for each gear (2nd-8th) on a scale from 0.2 to 0.7? Just limiting to whats useful