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But I’m a gamer and not a racer 😀
And my main complaints about the AIs are related to their physics and how they can 'break' those rules (the game physics) in ways that the human player just can't, which also makes racing against them unfair and as I said several times before, it feels like competing against cheaters and there's no fun if all you get is BS from them..
I think the devs pointed the game in the right direction in terms of what they wanted to do with the AIs, but I also think it was just badly/poorly executed and it actually doesn't work that well at the end of the day..
The problem is not WHAT they did, but HOW they did it, I think.
=)
- ScarDuck143 years agoLegend
Check the picture below.
Note where I am in the performance rankings.
Not the 3 failed upgrades. Despite all having a failure rate off 10ish percent.
It’s not a issue In the scheme off things. And that’s the point after practice I will enough enough point to upgrade them them before the next race. So what’s the point off the game forcefully nerfing
- ScarDuck143 years agoLegend
And the following 2 fail both again 10-12% failure chance.
I smell a rat 🙄
- ScarDuck143 years agoLegend
Also is it me or does it seem that your always just a few resource points short to the R&D part you want
- 3 years ago@SexyBrigadeiro
I think one of the worst aspects of AI behaviour that rarely gets mentioned is in qualifying when you’re trying to warm your tyres up. They keep hovering behind you while you’re weaving and then they’ll suddenly dive down your inside as you go round a corner. If you manage to avoid them, they then sit right in front you going as slow as possible which spoils your preparation. If you manage to stay ahead before the start of your lap you then have an AI car breathing down your neck and divebombing you into corners which ruins your lap.
Anyway, I finished season 2 of My Team in great form, won a couple of races and finished top five in others, fastest laps etc. Has a few wet races where the surface temperature only seemed to work a treat.
Started season 3 and I think I now have the third best car on the grid. Went to Bahrain for the first race of the season and I can’t pass any of the practice programmes, I’m over a second off the target lap times using the same set-up I’ve always used at Bahrain. I did a qualifying sim at the end of FP1 and I’m 1s slower than my team-mate (Pourchair) who only scored about three points in season 2. The graphic which shows you where you’re losing time is red on all the straights.
I thought maybe I’m doing something wrong so went into Grand Prix mode and did a 50% race as Perez using the same set-up, 90% AI as in My Team and qualified in 1st by 0.3s and finished the race 2nd. So it looks like the AI are OP on the straights in Season 3 of My Team. I really don’t think I can be bothered to go through another season of battling away with Magnusson and Schumacher again. - SexyBrigadeiro3 years agoSeasoned Ace@VibrantMass616 The difficulty of the practice programs - the goals you need to achieve - is based on where your team sits on the team order, so.. the higher/better you are, the harder those goals are gonna be - you have the 3rd best car now, so that means the programs goals are gonna be harder for you.
One thing to make them easier, no matter how good or bad your car is, is to set the AIs to 50% (or less) during the FP sessions - that brings the programs goals down and they're pretty easy to reach - then you increase the AIs back to the desired level for the Quali and Race sessions - this is what I do myself - OR.. you simply go for the Quick Practice and don't even step on the track..
The fact is that the practice programs goals are hard to achieve if you keep the AIs on the same level you use in the Quali and Race sessions, especially if your team/car is one of the best ones.
You can also lower the AI level for the Pirelli Hotlap challenges and that also helps to get gold (1k acclaim + 100k cash). - TotosHeadphones3 years agoSeasoned Ace
@VibrantMass616 If F1 22 follows previous iterations of the game, AI increases in third season of My Team and every season after. Youtuber Alex Gillon tested it and found that in F1 2021, AI speed increased by 0.300 seconds without the car being upgraded. So it was suggested to decrease AI level by 3 points at start of the season. If F1 22 is just a carry on from F1 2021 it's likely that it's the same scenario, don't be ashamed to lower the OP AI!
Edit: Also, are you overheating the tyres? Does the fully upgraded car eat the front tyres like it did in F1 2021?
- ScarDuck143 years agoLegend@TotosHeadphones Would regressing be a more appropriate word than following ? 😀
- 3 years ago
@SexyBrigadeiro wrote:
@VibrantMass616The difficulty of the practice programs - the goals you need to achieve - is based on where your team sits on the team order, so.. the higher/better you are, the harder those goals are gonna be - you have the 3rd best car now, so that means the programs goals are gonna be harder for you.
One thing to make them easier, no matter how good or bad your car is, is to set the AIs to 50% (or less) during the FP sessions - that brings the programs goals down and they're pretty easy to reach - then you increase the AIs back to the desired level for the Quali and Race sessions - this is what I do myself - OR.. you simply go for the Quick Practice and don't even step on the track..
The fact is that the practice programs goals are hard to achieve if you keep the AIs on the same level you use in the Quali and Race sessions, especially if your team/car is one of the best ones.
You can also lower the AI level for the Pirelli Hotlap challenges and that also helps to get gold (1k acclaim + 100k cash).I get what you’re saying, but if the practice programmes were relative to your car performance surely you’d struggle just as much if your car was ranked 10th but with slower target times than it would if it was ranked 3rd but with faster lap times?
In Season 2 I was qualifying comfortably in the top 8 for the first 75% of the season with a midrange car. Towards the end of the season I had some major upgrades and my car was 3rd or 4th best, I was still easily completing the practice programmes and qualifying in the top 4-6 about 1s faster than my team-mate Pouchaire. I won a few races and was finishing on the podium in others.
I tried Bahrain again last night with the same settings as last season (90% AI) and in the ‘race strategy’ programme I could only hit the target lap time in two out of the five laps, by changing ERS to ‘hotlap’ on those laps and then recharging. I did a soft tyre run at the end and I was 0.5s slower than Pouchair and was slightly ahead of Latifi.
I finished the programmes using the quick practice (I usually do FP1 just to acclimatise to the track) and then qualifying. After my first qualifying run I was 22nd and over 0.5s slower than Pouchair, I did a final run right at the end and scraped into the top 10. I haven’t done the race yet and not sure whether I will.
I understand I can lower the AI difficulty etc but for me this is another pain in the butt, I just want to set the race difficulty at the start of the season and leave it like that. Because I have to play when I get free time around my family, it’s easy to change a setting for practice or qualifying and then go back later to do the race and forget to change it back. Same with changing the tyre temperatures to ‘surface only’ when it’s wet.
- TotosHeadphones3 years agoSeasoned Ace
Don't put words in my mouth...but yeah 😅
@ScarDuck14 wrote:
@TotosHeadphonesWould regressing be a more appropriate word than following ? 😀 - 3 years ago
Yes you're right, I remember season 3 and season 6 in F1 2021 being very difficult too. It wouldn't surprise me if this years game has the same faults as there seems to be a lot of 'copy and paste' about it.
Overheating the tyres is also a good point but when I was struggling in the practice programmes over the weekend I changed tyre temperatures to surface only as I thought this might be the case but it didn't really help.
I probably do need to swallow my pride and just lower the AI a few clicks but on the other hand I think why bother, I can do the same races plus more in 'Grand Prix' mode without having to keep messing around with the AI level and with realistic car perfromance (my brakes are shocking after the last upgrade).
- TotosHeadphones3 years agoSeasoned Ace
@VibrantMass616I'm actually saying that technically you have to lower the AI because of Codemasters putting in a hard coded 0.300 sec speed increase to AI without taking into accounts the upgrades on the car for season 3. It was done in the last games to make sure it doesn't get stale. Just take off 3 points at the start of the season and you're done
Edit: just seen your reply as I was replying your previous comment. F1 games from Codemasters seem to be about compromising your own ego to enjoy them 😂
Grand Prix mode doesn't have ever changing stats to drivers and cars so the AI level will always stay the same.
- 3 years ago
Grand Prix mode certainly isn't as much fun or as immersive, for one thing having to race under another drivers name takes some of the edge of it.
To stop the game becoming stale I’d rather they slowed down development (I know I can do this in the settings and it’s something I probably should have done) as you go from a back-marker to pretty much fully developed within 3 seasons. I really enjoyed Season 2, I had a mid-table car but was able to regularly compete for good points and the racing was good. But it seems like with higher performance in season 3 I’m going to be racing Schumacher and Magnussen again 😆
Is it possible to restart career mode? I’ve never tried but I’d like to start again but with my development rate turned down.
- ScarDuck143 years agoLegend@VibrantMass616 Unfortunate reality is nothing is balanced from physics, gameplay, race weekends, upgrades ai and my team car. Right down to assists.
Just one off those above being slightly off will translate to your on track experience. One or two being off isn’t such a big deal if it’s something that carries through every race… The problem is you get random variations off 2 or more session to session.
So the only workaround we have is to keep changing settings and difficulty to force a little balance and consistency.
Take tyre temps. If I have carcass on. At Hungary I can start on pole but will finish out off the points. With Ai80 but Next race Spa. Ai teams increase in performance rankings. Where I didn’t but I’ll beat Ai100 and often drive off into the distance. 50% races.
There will be more patch’s fixing minor bugs. But the main issues that need doing won’t be. The best we can hope for is a buff and nerf to some mechanics. But it’s more illusion so it appears more balanced. - TotosHeadphones3 years agoSeasoned Ace
@VibrantMass616I'm currently in the middle of a My Team save where I reduced money and R&D points. In the first season I was battling Williams and Haas and on occasions found myself the bottom of the pile. Second season upgrades have meant that I'm battling Alfa who are fourth from bottom. It's a bit of a slog but can be fun as I've had the odd point score with saftey car. It's constant sweat mode as the car is so slow when the AI is based on car performance. I can't outperform the car.
This is all F1 2021 though, but I'm sure if you start back marker you could have the same slow porgress. I think the key is a combination of reduced money and R&D; if you can't upgrade the facilities, even if you have the R&D points you can't spend it on the higher level parts as they're locked. I wouldn't bother changing the AI amounts though, you'd be languishing for too long for it to be boring in the second season
- 3 years ago@TotosHeadphones
I am tempted to start my career mode again but with resource points and money set to low. I might give this current save a few races first to see whether things improve. - TotosHeadphones3 years agoSeasoned Ace
@VibrantMass616 Yeah, give it a few more goes, maybe just lower the AI as we've both said. I doubt that Codemasters have removed that mechanic as they haven't really changed much in regards to the mode.
If you do lower the points and money, you need to do some management to make sure that you still don't porgress too fast. I will not improve the R&D points weekly collection from the facilities past level 1 nor will I upgrade the driver perks that allow for extra accumulation of points. If you keep R&D points acquisition through practice, it should be low enough to not plough through development and actually could possibly set you back heavily when you have regulation changes to two part sections as you definitely will not be able to afford to protect everything. I think it's a more realistic way to play in terms of development. But you may end up finding it really frustrating, just depends what you're looking for. My first proper My Team save, I ended up winning the drivers championship in third season and I didn't feel like I actually put the effort to win it as I spent most of the season with the best car. I wonder if that's how Max feels? 😂
- SexyBrigadeiro3 years agoSeasoned Ace
@VibrantMass616
"I get what you’re saying, but if the practice programmes were relative to your car performance surely you’d struggle just as much if your car was ranked 10th but with slower target times than it would if it was ranked 3rd but with faster lap times?"Yes, in theory, it should work like this, but.. the devs probably had something else in mind and decided to make things a bit harder to the player - I don't know.
All I said is that if it's a huge struggle (and I know it is), or if you just don't want to stress yourself over these things, then you have the option (once again, pretty much just yet another workaround) to simply lower the AIs for the FP sessions and make the programs goals easier to reach.
- ScarDuck143 years agoLegend@SexyBrigadeiro IRL teams and drivers obviously don’t ever lap at maximum attack. As practice is getting data and dialling in the car. Why the practice programs ask unrealistic times is beyond me. All teams sand bag until qualifying
- TotosHeadphones3 years agoSeasoned Ace
@ScarDuck14Why the practice programs base everything on laps times is beyond me. It needs an overhaul. It could simply be that R&D actually involves R&D;
Research points are changed to research hours. You choose a part to develop, it'll take "X" amount of days/hours to develop, then you hit targets on track to to get "hours" to reduce the time it takes to compete that part. New parts could have specific targets to compete so that the next iteration could be developed even further. For instance, testing a new rear wing would involve you having to go around certain fast corners of a track and keep a minimum corner speed or hit a maximum speed at corner exit. Plenty of ideas could be had rather than the "stay within the racing line" for testing durability etc.
- ScarDuck143 years agoLegend@TotosHeadphones Like it. Upgrades that come before a race means having yo give them a shakedown. Like you say for a rear downforce upgrade. And depending on how well you do will result how effective the part is. From no effect to small medium and large. Large obviously only being a few percent.
All upgrades that come during the season are done on computer and tested on sim. They don’t physically get tested until race practice and a lot off the time they don’t work as hoped: I’d much prefer that than the game decided and failing the part
Obviously I know you know that but for the benefit off those who don’t. - 3 years ago
Well after all my moaning, I did my Bahrain race just now, started 9th and finished 2nd 🤣
I was a bit fortunate in that I went medium - soft whereas the AI went either soft - hard or medium - hard. I came out on softs for the last ten laps in 8th and then flew round.
I've also started a new driver career at Aston Martin but with resource points and aclaim set to low so that should be fun.......
- ScarDuck143 years agoLegend@VibrantMass616 Don’t give up on us now! Keep the faith! You’ll be moaning again in no time. I don’t get past Imola or Miami before something has me raging😂
- 3 years ago@ScarDuck14
Jeedah next and I'm fairly good there so I should be ok, I won there in season 2. And Imola is pretty cool although me and all the AI got disqualified in the last race for not using both tyre compounds.........
I've not done a race in Miami yet 😲 I've done about 30-minutes of time trial and really didn't like it, I hated the flow so I've not gone back. - ScarDuck143 years agoLegend@VibrantMass616 Jeddah is fun. When i first see the layout I was dreading it but was surprised once I’d don’t some laps how much the corners flowed. Although I do catch my front win on a wall more than I should.
Miami is a hateful little track. The long back straight expect the ai to laugh at you as a breeze on by you😀 - ScarDuck143 years agoLegend
@Monzstar83 @TotosHeadphones @SexyBrigadeiro
So after selecting Lando as my rival and getting destroyed by him in every race. And all other weirdness. I ended up rage quitting again. And restarted yet another my team career. Must be over a 100 now.
I decided to turn off department events. Got to tell you in the first four races starting as mid team. And in 6th in the rankings. I’ve poled and won the every race except Imola. Safety car glitch in sprint put me at the back🙄🤷♂️ But After Jeddah. I even increased ai by 15 and still I won: And imola I went from last to 6th. Normally I’d finish no higher than 4th in any off those races and miles behind the leaders.Bit I’ve noticed the ai don’t seem to just focus on ruining my race. By ganging up on me. But quite happy battling it out with each other. And only defend or attack me when I’m attacking or defending against them. It may be because off patch but it’s good. Whatever.
Also my teammate has finished every race. By now whoever I pick has a dnf.
plus all my upgrades that I expect to pass have passed. And only an engine upgrade failed. But can’t complain it was over 30% fail chance/
It may all be coincidence. But prelaunch the devs said department events will have a big effect this year.
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