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NicoNivo's avatar
NicoNivo
Seasoned Novice
4 years ago

Tyre wear barley affects AI

Product: F1 22
Platform:Sony Playstation 4
Summarize your bug Not sure if it’s a bug but I’ve noticed the AI barley get affected by tyre wear. Russel had 40+ Lap old medium tyres and I had 40+ old hard tyres as we pitted on the same lap and he was still pulling/keeping pace until around the last 2 laps when it didn’t matter
What is your 16 digit Report Code? None
Which area is the bug/glitch in? Driver Career
How often does the bug occur? Often (50% - 99%)
Did you have cross-play enabled? Yes
Steps: How can we find the bug ourselves? Play the game
What happens when the bug occurs? AI Not affected by tyre west
What do you expect to see? Tyre life and strategies having purpose

40 Replies

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    So I'll post the GP pictures first, then the Driver Career 2nd.

    Qualifying all cars were around a second faster than GP mode, Upgrades and driver boosts will be the reasoning behind that. GP mode I did 1.18.9 in driver career I did 1.17.3. 1.6 quicker. Pole was 0.8 quicker and teammate was 1.2 quicker. So a solid 6th again in a Haas.

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    In GP mode, the leaders pulled away, and I was forming a train with slower cars on my heals. The leaders didn't pull away as rapidly in the driver career, nor did I have a train form or feel at any point they had better tyres than me.

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    Belgium is the real proof. It decided Haas was the 2nd worse car, but still anywhere between 11th-18th would be a good qualifying if I was on the right level, which I know I’m not

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    For qualifying, I went 1.8 quicker than GP mode, 2nd was 1.9 quicker and my teammate was 2.2 quicker.

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    In the GP race, my advantage in qualifying didn't transpire in the race and max won

    In the driver career race, my advantage did convert to race pace and I won. Had a 4/5 second gap most of the race till the last lap.

    So I still believe it's tyre related, but this is the last I'll mention it. But if someone is complaining about AI, find out what mode they're on.

    So my conclusion is if you're playing My Team, Driver Career or the Weekly Event. Go with last year's AI. If GP, you may as well be guessing.

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    I know I said no more posts. But just been watching this guy on YouTube. Clearly he's a good player even with controller. And he expects to get first when he started.

    It's almost like his tyre's go off compared to the AI after 4 laps of every stint, even though he started on the more durable tyre.

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    @DRudd13Because the AI isn’t effected by tyre temps. I’m assuming it’s just their carcass temps. Maybe surface temps as well but theres no way off telling as viewing the Ai cockpit Cam only displays carcass temps. So I changed temps from carcass and surface to surface only. And my carcass temps were exactly the same as ai throughout an entire race.

    So I figure.   if you can’t beat them join them and I’ve been running with surface temps only. Benefit means as surface temps quickly cool back down to optimal levels on straights. So I can run with higher pressures which means less tyre wear. Just finished Australia 50% with soft/medium strategy. Both sets off tyres didnt wear beyond 60%.  That was with maxed tyre upgrades. 

    Not ideal but it does put you on a level playing field/track with the au and also mean I can turn up ai difficulty which makes for better on track gameplay.

  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago
    @ScarDuck14
    As a workaround, that will possibly work, and I will do 1 final test on GP mode to try it. But the fact I don't need to do it in any other game mode surely proves that something in the coding for GP mode isn't right and needs at least investigating by EA/CM. But it's not even on a list. And when I first mentioned it to Dave G, He just told me that the AI were affected by tyre wear the same as the player.

    But as I've said earlier I'm done with GP mode, I just think that like I was close to doing, other players can't make any sense of the game in GP mode. Get frustrated and have just stopped playing
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago
    @DRudd13 I think the ai were initially affected by temps. But was possibly changed after one off the early patch’s. As on release Ai cars frequently missed corners and crashed. Then all off a sudden they stopped crashing.
  • DRudd13's avatar
    DRudd13
    Seasoned Ace
    3 years ago

    @ScarDuck14 

    I still see them having a spin here and there, but not as frequently as they did in earlier editions.

    But as expected, the workaround (surface only) worked in GP mode around Belgium on 75, and was more reflective in what I had managed to do in a driver career with carcass* and surface.

    I've provided all the information I can on this subject. So I'm definitely dropping it.

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