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Just post a screenshot of your interface so that I can see what sort of data you can visualize - and their formats. Or just tell me the app you're using, but that will have me google searching for images of its interface anyway 🙃
Do you have a routine or protocol already for creating setups? I mean your routine: what you set up first, what you look for on your first stint, etc.
Method is just as important as data here. No use adjusting differentials before nailing your wings.
It may take me a few hours to get back to your properly, busy day in the office today. But you've got me hooked already 💕
- ScarDuck143 years agoLegend@mariohomoh Mega long posts incoming😁… Run for your lives😂
- Monzstar833 years agoSeasoned Ace
@ScarDuck14 wrote:
@mariohomohMega long posts incoming😁… Run for your lives😂It’s been a while since we had one - always full of useful information 👍🏽
- ScarDuck143 years agoLegend@Monzstar83 I use marcel setup guide now as a base. Worth a look
https://m.youtube.com/watch?v=jquIq-orP2w
- Monzstar833 years agoSeasoned Ace
@mariohomoh wrote:
@Monzstar83ooooooooh boy! This just got me all giddy!
Just post a screenshot of your interface so that I can see what sort of data you can visualize - and their formats. Or just tell me the app you're using, but that will have me google searching for images of its interface anyway 🙃
Do you have a routine or protocol already for creating setups? I mean your routine: what you set up first, what you look for on your first stint, etc.
Method is just as important as data here. No use adjusting differentials before nailing your wings.
It may take me a few hours to get back to your properly, busy day in the office today. But you've got me hooked already 💕@mariohomoh, thanks mate - knew this would get you excited 😊
Honestly no rush - I have a feeling this will be a lengthy conversation.
I’m away from my tablet until tomorrow, but the app I use is called SRT (https://www.simracingtelemetry.com/index.html#home)
It has a load of data points, from the basics (throttle, brake, steering etc), and going as far as suspension travel and wheel speed - I’ll try to get a list and some screen grabs together.
With regards to my setup process, I start with a base setup which I developed from the standard balanced setup and go from there. I usually start with wings, then camber, suspension etc and finally tyre pressures. I generally go for balance over speed, and target balance first. I now have a bank of base setups for each track, which don’t differ from that base setup too much in mechanical areas (perhaps only a few clicks either side), apart from wings and tyre pressures.
I appreciate the help 👍🏽
- Monzstar833 years agoSeasoned Ace
@mariohomoh wrote:
@Monzstar83ooooooooh boy! This just got me all giddy!
Just post a screenshot of your interface so that I can see what sort of data you can visualize - and their formats. Or just tell me the app you're using, but that will have me google searching for images of its interface anyway 🙃
Do you have a routine or protocol already for creating setups? I mean your routine: what you set up first, what you look for on your first stint, etc.
Method is just as important as data here. No use adjusting differentials before nailing your wings.
It may take me a few hours to get back to your properly, busy day in the office today. But you've got me hooked already 💕Hey @mariohomoh
Apologies for the delay in responding - have been sidelined with Coronavirus 😩
Got some screen shots for you regarding SRT.
The app offers data on the overall session and individual laps. The data points available are below, and for either the session or individual lap you can select from the parameters below.
The app is broken down into the following sections;Charts - available for both session and lap; where you can get data point values for the session or lap. If analysing a single lap, sometimes it groups things together, like surface temps for all 4 tyres. If comparing with another lap, it’ll split them back out again. You can get a data point at any point in the lap, drill down etc.
Stats - available for both session and lap; good for looking at overall things - avg throttle for example
Track - available for lap data only; can zoom into certain parts to analyse single lap/ compare with other laps high level data points like throttle, steering, racing lines etc
Table - available for lap data only; full list of data points to analyse single lap/ compare with other lap for a specific point in the lap
DATA POINTS
g-force
g-force (x)
g-force (y)
g-force (z)
Velocity
Velocity (x)
Velocity (y)
Velocity (z)
RPM
Gear
Throttle
Brake
Steering
DRS
DRS activation distance
Wheel slip Ratio (FL)
Wheel slip Ratio (FR)
Wheel slip Ratio (RL)
Wheel slip Ratio (RR)
Wheel slip Angle (FL)
Wheel slip Angle (FR)
Wheel slip Angle (RL)
Wheel slip Angle (RR)
ERS mode
ERS Energy Store
ERS deployed
ERS harvested (MGU-K)
ERS harvested (MGU-H)
RPM (%)
Clutch
Suspension position (FL)
Suspension positon (FR)
Suspension position (RL)
Suspension position (RR)
Suspension velocity (FL)
Suspension velocity (FR)
Suspension velocity (RL)
Suspension velocity (BR)
Suspension acceleration (FL)
Suspension acceleration (FR)
Suspension acceleration (RL)
Suspension acceleration (RR)
Engine temperature
Brake temperature (FL)
Brake temperature (FR)
Brake temperature (RL)
Brake temperature (RR)
Wheel speed (FL)
Wheel speed (FR)
Wheel speed (RL)
Wheel speed (RR)
Tyre surface temperature (FL)
Tire surface temperature (FR)
Tyre surface temperature (RL)
Tyre surface temperature (RR)
Tyre inner temperature (FL)
Tyre inner temperature (FR)
Tyre inner temperature (RL)
Tyre inner temperature (RR)
Tyre wear (FL)
Tyre wear (FR)
Tyre wear (RL)
Tyre wear (RR)
Tyres age
Tyre pressure (FL)
Tyre pressure (FR)
Tyre pressure (RL)
Tyre pressure (RR)
Terrain (FL)
Terrain (FR)
Terrain (RL)
Terrain (RR)
Yaw
Pitch
Roll
Angular velocity
Angular velocity (x)
Angular velocity (y)
Angular velocity (z)
Angular acceleration
Angular acceleration (x)
Angular acceleration (y)
Angular acceleration (z)
Fuel
Fuel type
Fuel (remaining laps)
Front brakes bias
Tyre damage (FL)
Tyre damage (FR)
Tyre damage (RL)
Tyre damage (RR)
Brake damage (FL)
Brake damage (FR)
Brake damage (RL)
Brake damage (RR)
Wing damage (FL)
Wing damage (FR)
Wing damage (R)
Floor damage
Diffuser damage
Sidepod damage
DRS damage
ERS damage
Gearbox damage
Engine damage
Engine blown
Engine seized
MGU-H wear
ES damage
CE damage
ICE damage
MGU-K wear
TC damage
Suggested gear
Wing setup (F)
Wing setup (R)
Differential on-throttle (setup)
Differential off-throttle (setup)
Camber (setup FL)
Camber (setup FR)
Camber (setup RL)
Camber (setup RR)
Toe setup (FL)
Toe setup (FR)
Toe setup (RL)
Toe setup (RR)
Suspension spring (setup FL)
Suspension spring (setup FR)
Suspension spring (setup RL)
Suspension spring (setup RR)
Anti-roll bar (setup F)
Anti-roll bar (setup R)
Suspension height (setup FL)
Suspension height (setup FR)
Suspension height (setup RL)
Suspension height (setup RR)
Brake pressure (setup)
Brake bias (setup)
Tyre pressure (setup FL)
Tyre pressure (setup FR)
Tyre pressure (setup RL)
Tyre pressure (setup RR)
Ballast (setup)
Fuel (setup)
ABS (setup)
Traction control (setup)
Flags status
Safety car
Safety car delta
Weather
Track temperature
Air temperature
Lap time invalid
DRS allowed
Pit status
Pit limiter
Pit speed limit
Pit-lane time
Pit-stop time
Ideal lap to pit
Latest lap to pit
Predicted rejoin position (pit)
Tyre compound (FL)
Tyre compound (FR)
Tyre compound (RL)
Tyre compound (RR)
Race position
Start grid position
Penalties
Warnings
Online race
Steering assist
Brake assist
Gear shift assist
Pit assist
Pit release assist
ERS assist
DRS assist
Racing line assist
Racing line assist type
Game mode
Online race
Steering assist
Brake assist
Gear shift assist
Pit assist
Pit release assist
ERS assist
DRS assist
Racing line assist
Racing line assist type
Game mode
Ruleset
Time of Day (recording)
Session length
PARAMETERS
Min
Max
Average
Std Dev
Median
Median Abs Dev
OVERALL SESSION DATA INTERFACE EXAMPLES
INDIVIDUAL LAP DATA INTERFACE EXAMPLES
I hope the above is clear - please do let me know if you need any other screen shots or information.
I really appreciate the help 🖖🏽
- ScarDuck143 years agoLegend
@Monzstar83My head hurts.
I only joke I don’t mock. As I struggle more than most with racing games compared to most sim racers. Because I’m used to my backside telling me what’s going on with a car. Most cars you get feedback through steering wheel. But most road cars are very vague. Compared to sim wheel. I’m not a racing driver: But the most similar thing irl and sim for me is look as far as you can up road/track.,
So unless you have a state of the art sim that shakes your bum. But even then it won’t truly translate the g-forces so I imagine a telemetry tool can help better understand what’s going on with your car.glad your better dude. Covid is t so bad now. Had it. Just before Christmas. Worst thing was losing sense of taste and smell over Christmas so couldn’t taste my sister’s awesome dinner she made😡
Whereas during lockdown I lost my mum to it 😡😔
- Monzstar833 years agoSeasoned Ace
@ScarDuck14 wrote:@Monzstar83My head hurts.
I only joke I don’t mock. As I struggle more than most with racing games compared to most sim racers. Because I’m used to my backside telling me what’s going on with a car. Most cars you get feedback through steering wheel. But most road cars are very vague. Compared to sim wheel. I’m not a racing driver: But the most similar thing irl and sim for me is look as far as you can up road/track.,
So unless you have a state of the art sim that shakes your bum. But even then it won’t truly translate the g-forces so I imagine a telemetry tool can help better understand what’s going on with your car.glad your better dude. Covid is t so bad now. Had it. Just before Christmas. Worst thing was losing sense of taste and smell over Christmas so couldn’t taste my sister’s awesome dinner she made😡
Whereas during lockdown I lost my mum to it 😡😔
@ScarDuck14 its been a week and am just much better this last day. 2nd time I’ve had it and it was worse this time for me. Slowly on the mend. Sorry to hear about your mum as well dude 😔
With the telemetry it’s just another angle for me to potentially eke out a bit more enjoyment from 22. I don’t want to go OTT with it (as I’m a bit obsessive once I latch onto something - hence the sim racing lol), it is interesting to compare laps etc. I’m slowly getting more into the data points and understanding what I need to change with setups/ driving inputs and racing lines etc, but it is so vast and overwhelming.
One thing it has made clear to me is my braking is a bit lumpy whereas I thought it was pretty smooth - I think I need to stabilise my pedals somehow - am using LC’s which are pretty well secured to my playseat, but I think I’m getting some travel in the carpet underneath. I’ve just gotten a DD which is much better with the FFB than my belt driven base from before and it has helped with speed and consistency given the more detailed feeling.
- 3 years ago
Hey Monzie, long time no see mate.
Been following this thread and my question is: can we translate all this data into the somewhat limited setup options in F1?
Please don't get mo wrong - all this data is truly beautiful and I love data - but can we make something really useful out of it in F1 games?
Bet the chances are higher in ACC or iRacing.
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