@ScarDuck14The fight night series was good but from EA perspective not a success. I think champion sold less than 2 million copies and yea those licensing fee's were high...
The part you missed out was the UFC and also EA's treatment of yet another small studio. Fight night was the only game that "EA chicago" made so when weighing up having to pay employees to make one game along with those license fees... well their fate was set.
The rise in popularity of the UFC allowed EA to deal directly and quickly with Dana White to establish the UFC line of products without having to deal with things like the WBC,WBA, WBO, IBF and boxers on an individual level. This was basically perfect timing in ref to pushing out a fighting game using the engine.
EA have made amazing decisions and always at the right time/place when it comes to these sports games particularly football over the last 3 decades. With gaming increasing in popularity it won't be long before UEFA etc do the same as FIFA, its just so much profit for FUT.
Question, do you think EA have a fanbase? Or do you think Dave from the pub just likes a bit of footy on his PS5? BaldursGate 3 just surpassed "FC24" as the most pre-ordered game within the Sony system, Starfield is at the top over on Microsoft. One is swallowing these large 3rd party publishers like its nothing and the other (Larian Studios) has sent them packing. I think the EA that exists now won't always exist, they have alienated the consumers to the point negative opinions are standard and bigger fish are coming (and hungry).