@Executioner0That's true but its still both EA and Codemasters at fault. The internal employees and management could fix this. As both the EA community rep and champion pointed out, this issue has been made aware to Codemasters.
I don't know how their (EA&Codemasters) relationship operates and my original worry was that Codemasters would simply not be made aware. From what we've been told they have been.
So we have EA not actively "telling" them to fix it. Can you really blame EA here? as I've said many times why would they when they are in the business of profit? they don't need to. Fix fifa ultimate team? yes. Our problem is a small one on the grand scheme of things, it's simply not on EA's radar.
It's on Codemasters Radar and they are actively deciding not to fix it. Could be lack of personal pride, could be outright incompetence. It could well be EA effectively saying "no". We haven't been given a reason.
Think of it in terms of a book. If a book was "published" with mistakes and those mistakes had an almost 0% effect on the publishing companies revenue, would they then go back to the "author" and have them change it when the cost of having those changes WILL have an affect on the "publishers" revenue. If your in the business of profit your problems becomes that which affects profit, nothing more. What I'm saying is that actually fixing it may impact EA over just leaving it...hence, they at the minimum don't care to address 'our' problem or at worst have told Codemasters no. When I say "having those changes affect profit" I mean having to set resources to it, EA's is obviously a spiders web of line managers with internal roadmaps, deadlines and slim timeframes.
Now as for Codemasters, well its their work, their time, their creation....something they've all put their name on. They are in the business of creating art effectively.
Now when you sit and think about it, you tell me who's really at fault.
I think they both are but at this point more so Codemasters. Yes we all hate the big bad man in the suit who turns someones passion into profit margins but every single person working at Codemasters (now or before) stood up and said "I want to make games for peoples enjoyment". Are you enjoying yourself? I would assume not.
They know their product is broken and at best we can scratch it up to personal pride (or lack thereof)