Forum Discussion

FMS_Flow1's avatar
3 years ago

When will the Soundbug be fixed?

Well, the game has been released over a month ago, and we still have the soundbug.

Its undrivable! 

Unnecessary changes in the handling model, because nobody wanted to train there skills..

Okay..

Some minor fixes, jeah well did not noticed some minor problems, because we still cant go for league races, because of the Soundbug.

So when do you think you can fix it?

9 Replies


  • @FMS_Flow wrote:

    Well, the game has been released over a month ago, and we still have the soundbug.

    Its undrivable! 

    Unnecessary changes in the handling model, because nobody wanted to train there skills..

    Okay..

    Some minor fixes, jeah well did not noticed some minor problems, because we still cant go for league races, because of the Soundbug.

    So when do you think you can fix it?


    What sound bug? What platform? Also, the handling issue was nothing to do with people not wanting "to train there skills" but an actual issue with the handling model they made for the game.

  • FMS_Flow1's avatar
    FMS_Flow1
    3 years ago

    Whatever, in my opinion there was no reason to change oder fix the handling model.

    But if you dont know about the soundbug/stuttering i need to ask, have you ever played f1 22? Or talked to people who are playing f1 22?

    It happens on PC/PS4/XB One

    https://youtu.be/NqJYpzUd17A

    Just take a look in to youtube...


  • @FMS_Flow wrote:

    Whatever, in my opinion there was no reason to change oder fix the handling model.

    But if you dont know about the soundbug/stuttering i need to ask, have you ever played f1 22? Or talked to people who are playing f1 22?

    It happens on PC/PS4/XB One

    https://youtu.be/NqJYpzUd17A

    Just take a look in to youtube...


    Well, whether you like it or not, the change to the handling model had nothing to do with players. It was noted as not functional BEFORE the game launched, after the professionals, and actual F1 drivers, noted the issues. As to the sound bug you mention, I've not encountered a single sound bug of any kind on PC, which is why I asked what the bug was, and on what platform. The only part of the game I haven't played is online, so if it only occurs there, it would explain why I've not noticed it.

  • @FMS_Flow  Me too. I haven't done much online play but I experienced it twice at Spa. Its quite annoying.

    All seems fine in the offline modes.

    I last played online when the version was at 1.05. I haven't played much of the game since then. 

    I'm waiting till all main patches are released before I get into it. I will probably play more at the end of this month.

    The victory callouts dont work for me and never have since day 1.

    I engaged with EA's issuekid13 (who does the actual ingame audio programming) in a thread about the ingame music and soundtrack 

    and they stated that they programmed and voiced the winning victory calls. When I said that they didn't work for me I got the old blind ignorance approach.

    The game has many good things going for it, its just a pity that liitle bugs/glitches can deter you from a good experience.

    The my team mode is done well. The mind and spirit of the game is good but the body is prone to picking up a few colds and flus.

  • ALittleTiger7's avatar
    ALittleTiger7
    3 years ago

    @Grace_Tactical wrote:

    Well, whether you like it or not, the change to the handling model had nothing to do with players. It was noted as not functional BEFORE the game launched, after the professionals, and actual F1 drivers, noted the issues. As to the sound bug you mention, I've not encountered a single sound bug of any kind on PC, which is why I asked what the bug was, and on what platform. The only part of the game I haven't played is online, so if it only occurs there, it would explain why I've not noticed it.


    Hi cutter4400,

    By the word  "professionals", do you mean the esports players? If so, I very rarely see real drivers imitating their kerb riding skills, its so unrealistic. I wish the franchise would cease that excessive kerb riding. Its laughable when they whine about realism. The kerb riding, added with the fact than none of them uses cockpit view is just that, laughable.

  • Grace_Tactical's avatar
    Grace_Tactical
    3 years ago

    @ALittleTiger7 wrote:

    @Grace_Tactical wrote:

    Well, whether you like it or not, the change to the handling model had nothing to do with players. It was noted as not functional BEFORE the game launched, after the professionals, and actual F1 drivers, noted the issues. As to the sound bug you mention, I've not encountered a single sound bug of any kind on PC, which is why I asked what the bug was, and on what platform. The only part of the game I haven't played is online, so if it only occurs there, it would explain why I've not noticed it.


    Hi cutter4400,

    By the word  "professionals", do you mean the esports players? If so, I very rarely see real drivers imitating their kerb riding skills, its so unrealistic. I wish the franchise would cease that excessive kerb riding. Its laughable when they whine about realism. The kerb riding, added with the fact than none of them uses cockpit view is just that, laughable.


    No. By professionals I mean the people who literally design, build, and test F1 cars as a career. When they say the cars do not handle properly, I trust them. I certainly trust them more than I trust someone who plays a video game. If I'd meant Esports people, I would have said as much, though I'm no more likely to take their word for anything as I would a random forum dweller. We can only tell how the cars this year handle differently than last year. We cannot ever know how they handle compare to the REAL thing. As for the original point of this thread, I did finally see for myself just how broken it is, and I sincerely hope the next patch contains slightly more than one fix as with the most recent one. It's baffling how they have managed to break some of the most simple things this time around.

  • ALittleTiger7's avatar
    ALittleTiger7
    3 years ago

    @Grace_Tactical wrote:

    @ALittleTiger7 wrote:

    @Grace_Tactical wrote:

    Well, whether you like it or not, the change to the handling model had nothing to do with players. It was noted as not functional BEFORE the game launched, after the professionals, and actual F1 drivers, noted the issues. As to the sound bug you mention, I've not encountered a single sound bug of any kind on PC, which is why I asked what the bug was, and on what platform. The only part of the game I haven't played is online, so if it only occurs there, it would explain why I've not noticed it.


    Hi cutter4400,

    By the word  "professionals", do you mean the esports players? If so, I very rarely see real drivers imitating their kerb riding skills, its so unrealistic. I wish the franchise would cease that excessive kerb riding. Its laughable when they whine about realism. The kerb riding, added with the fact than none of them uses cockpit view is just that, laughable.


    No. By professionals I mean the people who literally design, build, and test F1 cars as a career. When they say the cars do not handle properly, I trust them. I certainly trust them more than I trust someone who plays a video game. If I'd meant Esports people, I would have said as much, though I'm no more likely to take their word for anything as I would a random forum dweller. We can only tell how the cars this year handle differently than last year. We cannot ever know how they handle compare to the REAL thing. As for the original point of this thread, I did finally see for myself just how broken it is, and I sincerely hope the next patch contains slightly more than one fix as with the most recent one. It's baffling how they have managed to break some of the most simple things this time around.


    I wouldn't be foolish enough to ever expect realistic handling in a video game. A game can only do so much. If you take Gran Turismo, rewind back to 1997, the handling of the cars have changed  a lot over this past 25 years but yet in 1997 forum users and sim racers touted the handling as uber-realistic.

    If it was so realistic back then why is it so much different today? Back in 97 it was hailed as the real driving simulator and still is in present day.

    My point being, in another 25 years time (2047) we will be saying the same thing about GT7 as we said about GT1 in 1997.

    Handling is only as good as the developers understanding of real car physics. Lando Norris can explain to developers what the handling should feel like. Lando is not a game developer and is probably limited in knowledge when it comes to coding software. Likewise the game developer has limited knowledge in driving a real F1 car.

    As time goes on, tech and software coding will try to 100% factually simulate its real life counterpart but the simple 100% fact is it will fail and be unsuccessful, why? Because one is reality, the other is artificial.

    To be honest, I think people get let down by their own high expectations. 

    In the future looking back at F1 22 will probably be like looking at F1 97 on the PS1 now. 

    One very good point you touched on was not passing any remarks on forum dwellers. Exactly. I couldn't agree more. I take the entirety of the Internet with a pinch of salt and a megaload of suspicion. Same is true in the physical plains.

  • Wollcott's avatar
    Wollcott
    New Ace
    3 years ago
    @Grace_Tactical sound online is unplayable. often its stuttering so hard that you cannot really hear the reving engine. this seems to be the case sometimes for almost entire lobby, no matter the platform, but generally this is a very bad issue for old gen consoles. there its almost all the time stuttering so bad you cannot play. and yet there isnt a fix for that. its a disgrace.
  • StopAndGoBruno's avatar
    StopAndGoBruno
    New Scout
    3 years ago

    We need your support EA! 

    Do we need to say "please" answers us?!

    This forum is called ANSWERS, but the last thing we have here are the answers!

    What is the forecast for fixing the main bugs in the game?
    Including audio stuttering.

    In 2 weeks the game will complete 2 months since launch, without correction!

    @EA_Kent 
    @EA_rephii 
    @CM_TGK 
    @jenny_a_m 

About F1® Franchise Discussion

Join other players talking about classic F1® games here.4,995 PostsLatest Activity: 2 days ago