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Hi EA/CM,
I think due to the rule change which allows F1 drivers to run any type of tyres in the race (not related anymore to Q2), in F1 22 videogame we have all Soft in qualifying, while 1 set of Medium is used in P2 rather than Q2 (like in F1 2021). Picture below of a 'classic' weekend (not Sprint):
This creates a big issue with the race strategy, especially if one runs 100% race distance: we were already unable to use two sets (H) during a race like IRL they often do (but we knew it was not much rewarding in the game), but now it becomes impossible to run even two sets of (M), this forces the driver to use a lot of senseless (S) during a race or (in order to reduce pit stops number) an unlikely S-M-H (??!!) or rather use ALWAYS a slower M-H.
I guess it's the right time to introduce the same rule as IRL, let the player who decides which sets to return after each session.
Hope you can give it a chance and/or please explain us the reasons behind your choice.
Thank you in advance,
Nuv
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