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The difference is that within this first week (including early access) the devs already said they are investigating and working on fixes, mentioning the lack of tyre difference specifically, among the other issues.
What have we got here so far?
@CoreyKB wrote:
@Ultrasonic_77Very true, F1 Manager has some big problems that need addressing.
The difference is that within this first week (including early access) the devs already said they are investigating and working on fixes, mentioning the lack of tyre difference specifically, among the other issues.
What have we got here so far?
Only time will tell how support for F1 Manager 22 pans out. As for F1 22 there have obviously been multiple patches addressing some issues, but to get back on topic importantly not the one this thread is about.
- 3 years ago
@Ultrasonic_77I agree with you. I will trust F1 Manager support when they actually fix the problems of the game. But at least they didn't absolutely and utterly ignore us like CM/EA is doing right here.
Yes, there have been a few patches for F1 22 but, save from the AI straight line speed, in my personal opinion they mostly focused on minor things that didn't necessarily make the game "near unplayable" or that crippled HUGE parts of what the game should be about (like tyre strategy, the topic of this post) and often created more bugs than they solved, often of significant importance for a large slice of the playerbase (rev limiter after traction fix) and that took several other weeks to fix (for those bugs that have actually been fixed), while ignoring huge problems like the topic of this post and many other unrelated game breaking bugs.
This thread talks about an issue that basically halves the content of any race above 25% length, save from unrelated events like rain.
That being said, I have a tiny bit of experience working on Unreal Engine. Making some minor changes to the UI with some coding in the back-end to turn a soft set into a medium or adding one extra set is not that hard, especially if you're supposed to do that for a living.I also realize that there are consequences to changing a tyre, like AI training and other possible ramifications, but it would still be a starting point to make the game more enjoyable/realistic. And considering they haven't even given us one single reason for ignoring us, I don't feel like excusing them whatsoever.
If the engine they're using makes it hard to do is not a paying customer problem, and it's surely not an excuse for ignoring the issue and ignoring us like they're doing. It's simply unacceptable.
Last thing. I realize I used some strong terms in this post. I just want to specify that they're obviously not referred to you directly. Just ranting a bit and throwing my two cents out there.
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