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In each of the sub folders for each team and the MP car, there’s a config file that you’ll need to specify which windows based program can run and open the file into a semi readable format in notepad.
A lot of the config file isn’t very clear in what it configures, but the part which we all are annoyed about is very easy to spot as it’s using the initials S M H I W, which covers the 5 tyre compounds available during a weekend.
The same files exist in all the teams on 2021, just in different configuration enabling 2 mediums during qualifying and the race. I literally did a copy and paste job from 21 to 22, and it swapped a set of softs and mediums round from FP3 and Q2 so the Mediums were in the Q2 allocation.
This is quite literally the easiest fix for EA/ CM to implement, and it will without question be a massive welcome fix for 22. Without going on my PC, I can’t remember the specific config file name in each team.
This same type of config file exists in both rfactor and rf2, and indeed any racing sim game that supports F1 mods, so anyone who has modding experience should know what they’re looking for. The original intel team that developed Rfactor, also created F1 championship season 2000 for none other than EA SPORTS back in late 2000/ early 2001. The way EA/ intel package their gaming files hasn’t drastically changed over 20 years!
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