Solved
Forum Discussion
Meza994
3 years agoSeasoned Ace
@Bas_Sie89 50% is a completely different problem.. Strategies just dont work out the same way if you reduce the distance by half.. Doesnt matter if ingame or IRL, if youd go with tyres wearing out twice as much but only half race length it would be almost only 1 stops IRL too..
Apophis-STR
3 years agoSeasoned Ace
@Meza994 Exactly, because no tire advantage could cover up the gaps you lost from an extra pitstop with the shorten race distance, one-stop became the only viable way in anything 50% or less.
- AEF2513 years agoSeasoned Ace
But in a 50% race there could be a strategy of Soft-Hard, Medium-Hard, Hard-Medium, Hard-Soft depending on track and grid position. I instead see Medium-Hard at every track since patch 1.06 dropped.
- 3 years ago
@Apophis-STR wrote:
@Meza994Exactly, because no tire advantage could cover up the gaps you lost from an extra pitstop with the shorten race distance, one-stop became the only viable way in anything 50% or less.As a starting strategy I agree. But a safety car makes other strategies more powerful. For example, if I am running a M-H strategy and get a SC or VSC early in my hard stint, I could be faster to switch to the second set of mediums. Right now, there is no choice to make if you are not close enough to finish on softs. It is boring and takes away from immersion. There are other examples but hopefully you understand, it removes the dynamic part of race strategy. Now we just set the strategy and forget it, for the most part.
About F1® Franchise Discussion
Join other players talking about classic F1® games here.4,995 PostsLatest Activity: 3 days ago
Recent Discussions
- 5 days ago
- 27 days ago