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Sgt_Sparrowhawk's avatar
2 years ago

Break sack rating doesn't matter as much as it should

There should be more value given to the Break Sack attribute.

I did some testing with a 99 for everything Ryan Tannehill vs the saints, who had 1 tackle for the entire D.

The testing was carried on base All Pro sliders

The stats, before Tannehill got injured, were 13 broken sacks vs 12.5 sacks.

I would obviously have expected this to have a broken sack every single play, although I do enjoy that the sack breaks when they do occur are faster and more agile than in prior years, instead of that big slow spinning animation that costs you 15 yards each time.

Now this was testing the extremes of both side of the spectrum which gave a 50% broken sack percentage.

Now if we imagine normal game ratings, if at the extremest of differences in ratings it was only 50% success at sack evasion, how will someone with 87 break sack, avoid a sack vs someone coming at him with a 77 tackle rating? From experience so far, they do not do well avoiding these. 

Can we please increase the broken sack% to make it matter more as an attribute without the need for abilities or rating manipulation?

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