Re: CPU Play Calling is a Mess
Dealing with the same issue and there really is no way to fix this problem. If you try to give the CPU a custom playbook the game crashes. Generic playbooks don't help either. I tested all of them.
Air Raid - 148 total plays, Run 22% : Pass 78%
Balanced - 145 plays, Run 32% : Pass 68%
Pistol - 133 plays, Run 31% : Pass 69%
Run and Shoot - 126 plays, Run 27% : Pass 73%
Run Balanced - 149 plays, Run 40% : Pass 60%
Run Heavy - 147 plays, Run 35% : Pass 65%
Run and Gun - 141 plays, Run 20% : Pass 80%
Spread - 129 plays, Run 41% : Pass 59%
West Coast - 135 plays. Run 34% : Pass 66%
Overall - 1,253 plays, Run 31% : Pass 69%