Forum Discussion
Great points.
In my case, the offline franchise thing hits hard... being forced to play as an online franchise although it's just me against the CPU. Then one day out of the blue, I tried to load my league and get an error message that it's "temporarily unavailable." (Temporarily equals three weeks and counting at this point.) No support from EA and no interest whatsoever in solving the problem... a "support" chat that assures me the problem will be looked at, only to have my case closed immediately after the chat ends. So essentially, I lost all the work I put into my franchise... needlessly, because there was no logical reason it should have been online in the first place.
Other areas where I shake my head with the Teambuilder... for anyone who is technically savvy and has looked at the app in developer mode, there are a number of player and team settings that the web form doesn't include (as of Teambuilder 26... will be interested to see if this changes when the 27 version goes online.) Player ages, years pro, salary, contract years, player's hometown, etc. It's all there but apparently gets randomly assigned when you load your custom team into Madden... how much trouble would it have been to just add these fields to the form?