Please take out/redo Coaching Abilities
We need an option to use or not use this in Franchise.
There needs some rethought on Coaching Abilites. Too many reflect directly on player ratings/physicals. A Coach should never have immediate/temporary impact on these. Just because you are a coach, doesn't make you instantly make bad players good.
There needs to be other factors involved than increasing a players trait rating. Having a CB that covers with a 73 and makes them an 80 overnight for game is unrealistic. Then, on top of that, you are able to combine these abilties and boost players even higher! i've heard of increasing players by 13 overall points!
Player Abilities in Madden are bad enough. We have to deal with Absolutes in the game still. There is and has never been a perfect passing QB in the NFL.
With the compounding of Coaching Abilities and the powerful player abilities makes this "simulation" game an arcade game. CFB actually has better abilities in their game. Most are not so overpowered and they don't have these massive jumps that are just unreal.
Consider using XP boosts only or other factors that doesn't immediately make players go bad to good. A coaches teach and they don't make players any players into instant starters or superstars. this needs to develop over time.
If you want to keep these as is, then may consider an additional trait on players. have a coachability trait where it only can aborb a fraction of the abilities until they meet a starter level rating.
Caps on player ratings would also work. Have random caps for each player where they can never acheive higher than that cap number. Make this a fog of war type of thing so you never know unless you follow the player closer. Would also be a cool thing for the draft. You could have busts and players that never live up to their potential.