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I am not sure if that is actually considered a bug and more of a feature request. Majority of players will play their games and this is likely a feature that was not considered.
We can let the team that's something you'd like them to consider adding if they're able to squeeze it in for a future game.
What do you mean by a feature? It happens no matter what even if I play normally, it doesn't have to do with the slow sim franchise, it happens on every game mode even if I'm playing myself. The bottom line is custom playbooks are glitched as they do not show correct coach's suggestions plays during "2/4 minute offense" situation no matter what game mode you're playing. @EA_Blueberry
- EA_Blueberry4 years ago
Community Manager
@LeadYoked
Understood. For a human game that aligns more of being a bug, this has been passed along.- 4 years ago
Thank you. I hope it really gets looked into because I know a LOT of people are dealing with it. @EA_Blueberry
- 4 years ago
I also have more information you could pass along - I have been troubleshooting why this issue would happen so it can try and be learned more about and be fixed, in the cases it happens I've taken a playbook and removed almost all of the plays and created it almost from scratch.
To test, I just now started a new playbook based off the Falcons and only added in like ~5 plays and threw them into a situation and deleted a handful of plays from the playbook and the glitch did NOT occur. Hope this can help maybe narrow down what could be causing the issue. @EA_Blueberry
- Briar_Thompson4 years agoNew Rookie
@LeadYoked I'm pretty sure you can delete all the plays from the situations that are unwanted but you just can't remove them from the playbook entirely because that is a short time situation that is hidden from us in the playbooks. It sucks that we can't be shown our own offensive plays and that the cpu won't run them in sim but it's a better alternative than having plays forced upon you in every situation.
@EA_Blueberry regarding the defensive playbooks the bug seems to be coming from the plays in nickel situation overwriting plays in the wildcat, bunch, empty, and overload situations. This isn't only an issue in custom playbooks, if you go into any playbook without editing right now you will see that all of the defensive situations I mentioned have the exact same plays and rating for each play.
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