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This is a great post Robber! The MCS was nothing short of a joke. It has been for the past several years. Especially with Joke winning it all with a punter at QB. I think that was Madden 19. Then you got the poor community managers in here and on GMM catching all the heat, trying to put out fires by telling us the team is “monitoring it.” Well, do they not watch their events? Do they not monitor social media? Keep track of their game ratings? It just fathoms me to no end to how bad this game has gotten. Believe me, I’ve played a lot of Madden. Been playing since Madden 94 on Sega Genesis. It was nothing special back then. Tecmo Super Bowl was the best game back in that era. When PS and PS2 rolled out was when Madden took off. The best days of Madden were on the PS2 days and early PS3 (respective Xbox consoles as well). Yes, EA has the exclusive license. Roger Goodell has stated they have a great partnership. For 1.5 Billion dollars, EA and I would have a great partnership as well. Roger does hear the complaints, the petitions going in to allow another developer to make an NFL simulation game. He is on record saying they are discussing that issue. His hands are tied right now. There is another petition getting started soon. Real football fans doesn’t want this trash they’re putting in the market.
One thing I often wonder is why they don't just have a competitive arcade mode that plays like the MCS does currently, and then they could create a competitive sim mode where the game actually plays like real football? I don't have any doubts as to which one people would be more interested in watching if given an actual choice.
I mean, there's a reason the NFL is so popular and it's not because every play is a QB roll out for a 40 yard bomb. That's called the Arena Football League.
- Neo_Novalis4 years agoHero+@Mutgrel I see myself very well represented in your opinion. I would also like to see much more focus on strategic aspects (diversified play-calling, availability of counter plays rendering it impossible to select one and the same play all the time, more balanced strategies (not just "roll-out going deep" vs. "run"), etc.).
Maybe providing two different versions of the game might solve some issues: one bringing in some new Arcade-style features (and updated rosters) every year to make the NFL happy in terms of advertising the NFL when the NFL season starts while the basics of the game are developed and sold more steadily via a licensing model (such as EA Play)...
unfortunately, I have to agree with your assessment about the official tournaments. That's definitely nothing I'm really interested in. Even worse, I face the copycats all the time in H2H games. The only offensive concept I see is vertical stretch (... I'm a bit exaggerating, I know...).
but I'd like to see it if the Madden team would also stronger diversify its strategy of collecting gameplay feedback beyond focusing on the competitive community. Most likely, the competitive community will never report bugs or glitches they are exploiting all the time themselves (e.g. the stamina refresh glitch which has been obviously exploited by every player in the tournament). And there is most likely a lack of feedback about plays and formations which are rarely chosen by competitive players.
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