Forum Discussion
@acovspadez Reading your post, I'm wondering whether you face similar patterns like me (most likely less severe than in my case)? After doing a lot of investigations I know that my connection to EA's servers is really bad. Therefore, I face a lot of issues where my players (both usered or not) do not behave as they should. I've wrote about my observations here (but please be aware that this is one of my ranting threads! 😉 ).
For instance, Sacks, Throw out of Sacks, Throw Away: When my QB starts the throw, the defender is often far away. In any Solo mode I would not even bother that the throw might be assessed as "under pressure", but in H2H games the QB is either sacked or throws out of sack. On the other hand, when my defender already jumps into the QB, the QB can easily throw the ball away. This is again the same pattern as described above for tackling: the defender just jumps into the QB first and therefore the "animation" is not identified as sack. Therefore the QB is not affected in his throwing animation.
I'd therefore would like to ask you whether you face this pattern in H2H modes or Solo modes? or both? if you face this issue mainly in H2H, maybe your issue is based on a wrong assessment of distances (due to lags/latency) between your players (i.e. your QB) and your opponents?