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More importantly, your response suggests a degree of ignorance about the OVRs of the teams in the Solo Battles--or at least in the way that I currently understand the OVR rating system.
As I understand it, a 72 OVR team should be comprised of cards that average out to a 72 OVR team. So, while they might have a high card or two, the team would average out to a 72. Conversely, my team has, on average, a team comprised of 98 OVR players. It's a big difference--or it should be.
So, today, when I played a 72 OVR team on the Legend difficulty, the competitive difficulty of playing against that team should be roughly comparable to a 72 OVR team that I played on the Legend difficulty weeks ago--or even months ago. In fact, because my own team continues to get better over the course of the MUT season it should gradually feel easier to play against teams of comparable OVRs on the Legend difficulty setting. Yet, when I play it does not feel that way. A 72 OVR on Legend difficulty today should have difficulty comparable to a 72 OVR on legend difficulty at any other time of the year. Instead, the difficulty seems to fluctuate--sometimes wildly.
What you're talking about is a 90 OVR team versus a 72 OVR team. Yes, a 90 OVR team will have stronger players on it than a 72 OVR team.
So, as I understand the OVR rating system, your explanation does not hold up.
today i have played against the 87 ovr team. opponents defense: cb1 86, cb2 85, cb3 80 / my receivers:99,99,98 all have 98+ speed. there is no way that a 85er corner can catch a 99 receiver, except in solo battles...
Offense Example:
my qb is 99 randall cunningham. sometimes he is not throwing an inaccurate pass in the direction of the receiver. no, he throws an absolute accurate pass to the defender! in this case the intended receiver is also not doing a single thing to go for the ball. he is not even looking for the ball.
Defense Example:
i play mid blitz, which means corner and safeties playin m2m. sometimes one of them is blitzing for no reason which ends in a completely free receiver. happen today on the 1st play of the ai. boom. 82 yds td.
these are the moments were we think the difficulty was changed to ultimate legend and there is something not correct inside the ai...
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