Forum Discussion
4 years ago
@EA_Blueberry That is an interesting response. It's worth pointing out that the fact that the Plaintiff's dismissed their case is meaningless in terms of anything being "proven". The Plaintiffs could have dismissed their case as a part of a settlement agreement with an NDA. I suppose it is good that EA has stated that they do not use DDA though.
More importantly, your response suggests a degree of ignorance about the OVRs of the teams in the Solo Battles--or at least in the way that I currently understand the OVR rating system.
As I understand it, a 72 OVR team should be comprised of cards that average out to a 72 OVR team. So, while they might have a high card or two, the team would average out to a 72. Conversely, my team has, on average, a team comprised of 98 OVR players. It's a big difference--or it should be.
So, today, when I played a 72 OVR team on the Legend difficulty, the competitive difficulty of playing against that team should be roughly comparable to a 72 OVR team that I played on the Legend difficulty weeks ago--or even months ago. In fact, because my own team continues to get better over the course of the MUT season it should gradually feel easier to play against teams of comparable OVRs on the Legend difficulty setting. Yet, when I play it does not feel that way. A 72 OVR on Legend difficulty today should have difficulty comparable to a 72 OVR on legend difficulty at any other time of the year. Instead, the difficulty seems to fluctuate--sometimes wildly.
What you're talking about is a 90 OVR team versus a 72 OVR team. Yes, a 90 OVR team will have stronger players on it than a 72 OVR team.
So, as I understand the OVR rating system, your explanation does not hold up.
More importantly, your response suggests a degree of ignorance about the OVRs of the teams in the Solo Battles--or at least in the way that I currently understand the OVR rating system.
As I understand it, a 72 OVR team should be comprised of cards that average out to a 72 OVR team. So, while they might have a high card or two, the team would average out to a 72. Conversely, my team has, on average, a team comprised of 98 OVR players. It's a big difference--or it should be.
So, today, when I played a 72 OVR team on the Legend difficulty, the competitive difficulty of playing against that team should be roughly comparable to a 72 OVR team that I played on the Legend difficulty weeks ago--or even months ago. In fact, because my own team continues to get better over the course of the MUT season it should gradually feel easier to play against teams of comparable OVRs on the Legend difficulty setting. Yet, when I play it does not feel that way. A 72 OVR on Legend difficulty today should have difficulty comparable to a 72 OVR on legend difficulty at any other time of the year. Instead, the difficulty seems to fluctuate--sometimes wildly.
What you're talking about is a 90 OVR team versus a 72 OVR team. Yes, a 90 OVR team will have stronger players on it than a 72 OVR team.
So, as I understand the OVR rating system, your explanation does not hold up.
EA_Blueberry
Community Manager
4 years agoWhat difficulty are you selecting? That impacts the game.
Increasing it to Legend will change the difficulty to All-Madden and the Game Style to Competitive. The AI will play better.
- satfreaktom2644 years agoHero
i think most of us playin this late in the madden season at legend difficulty.
@EA_Blueberry wrote:The AI will play better.
but how can this mean that an ai defender with 82 speed runs as fast as my receivers with 99 speed?
- EA_Blueberry4 years ago
Community Manager
@satfreaktom264
I don't know the exact dynamics of what is impacted but it will allow the team to play competitively in order to keep pace. Otherwise those matchups would feel like a waste of time if you had to login to throw hail marys for easy TDs each time? There wouldn't be any point of having those games for players. It would feel unnecessary?- satfreaktom2644 years agoHeroabsolutely right. but i would rather play 90 ovr teams who play like they are 90 than 80 ovr teams who play like they are 95.
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