Forum Discussion

kaymiller1's avatar
5 years ago

Madden 22 online play

Idk if I’m just speaking for myself or anybody else but I believe and think Madden 22 online play should count every “peer has lost connection” or should I say quitting as L and Win in the online users record because my record has been the same for months. I feel I can’t compete with other top rank users because they see my record but getting several wins but not being accounted for due quitting or someone just turning off their console. It’s a small problem with  a big thought. 

5 Replies

  • @kaymiller1 Yes...the disconnect issue is definitely a problem. However, I must say I'm not sure what you're suggesting in your post. Do you mind explaining one more time.
  • @Kabma I think he would like to see additional statistics showing whether his wins (and losses) were based on early concedes (e.g. in the first quarter) or whether they were fought out to the end.

    I think this additional stats might also be helpful for the dev team to analyse why games end early. for me, I'd say that is a big issue affecting the fun of playing H2H since for me about 8 to 9 out of 10 games in MUT Seasons end by the end of the first quarter.
  • I’m suggesting that when you’re playing H2H online and you’re getting the best of someone and they decide to quit the game or peer has lost there connection that should count on both parties in the Win and Lose column. Not saying I’m the best but I’ve had several games where I’m up and they quit/nothing is shown on either parties record. I think the differ. When you decide to quit...it should count as L and opposition should receive an W, whether it was down to the wire or 1st quitting! It should reflect. I’m assuming the rankings come from how many times you Win and Lose right ??!

  • Kabma's avatar
    Kabma
    5 years ago
    @kaymiller1 I see. If an opponent decides to use the in game quit, then yes it would show as a loss for the opponent and count toward your wins and hence your rank. Im not certain if the stats of those games would be applied to either of your overall stats however. If an opponent decides to disconnect his game for the quit, then that should count as a loss for them but some people are familiar with ways to glitch the system and get around those losses.

    I hope there would be more that could be done in terms of preventing DC glitching but Im sure EA is doing there best. Playing H2H can be very frustrating and to have a won game taken away from you for a disconnect is the worse feeling...been there several times. But just keep grinding, and hopefully one day the DC glitching will be a thing of the past.

    I hope I understood you correctly and others with more knowledge of the situation may chime in.
  • an idea that came up my mind regarding these disconnect issues, I think it would be a good thing to allow players to reenter the game within a short time period if they got unwillingly disconnected. if you lost your connection unintended, you might get a pop-up message where you can chose "yes, I want to reenter the game", or "no, I gave up". players have about 30 seconds (or 1 minute?) to respond. if they say yes, they get additional time to load into the game again. I think this might be an option to reduce the frustration of disconnect losses although you were winning.

    however, if such a system is implemented, I'd guess there should also be some kind of statistics (or feedback from the opponent) whether a player has really tried to reenter the game or whether (s)he just wanted to annoy his/her opponent. if a player always responds "yes" but never tries to reload into the game, (s)he should lose the option to do it in future games. and if a player decides to start another game, the opponent gets the win immediately.

    this might be also an option for Solo Battle disconnects / DNFs.

    what do you think?