@EA_BlueberryI can understand the hit sticks and x-factors, but the thing I don't understand is just the safe tackles. I use an X-Box controller for my PC and the safe tackle button for that is the "A" button. Myself and my buddy never use "X" or the hit stick, because 9/10 times, the guy will just fall on the ground and not make any type of tackle attempt. (EA broke the hit stick, over the last few years).
My point is, using those conservative tackles, the QBs will fumble almost every single time they get touched. You know how receivers are, with catching passes? They will catch it, then someone will come and graze them, causing them to drop the ball. Well, same goes for the QBs. Someone grazes them and they will drop the ball. They don't even have to be getting tackled. I've had my QB fumble on a broken tackle, numerous times. I can understand trying to level out the game, in a running QB sense, but that also takes away quite a bit of realism, because they fumble so much it becomes cartoony. Football is football. Defenses can't stop running QBs very well, in real life, but I don't see anyone telling them that if they get tackled, they have to fumble the ball every time, just to keep it fair. Lol.
It's a simulation football game. It's supposed to be realistic. I can understand a pocket QB, who is always ready to pass, getting stripped, but a running QB? Nah...he should be able to carry the ball the same way a RB or WR can and shouldn't fumble any more than they do.
Don't get me wrong...I see what they are trying to do and I do understand you. I'm just saying that their attempt in doing that makes things too unrealistic, in a cartoony type of way. I just want normal fumbles. I don't want to have to turn the slider to the point where people don't fumble anymore, just to ensure he doesn't fumble when the wind is blowing too hard.