Re: Madden 21 Franchise too easy & extremely unrealistic
Thank you for taking some time out to write out detailed feedback on areas of the game you want to see it be more realistic. Good news is that the team is committed to making Franchise better. Although I don't have any details on whether there will be any confirmed changes to the simulation engine, I can tell you that I've seen feedback around season stats on the forums and have been sending it their way. They're aware of these requests and we should find out more info on our next Madden in the months ahead.
They did mention new scenario engine enhancements though.
MADDEN NFL 22
For Madden NFL 22 it is still very early. We are at the very beginning of the planning and pre-production of next year’s product. That said, we’ve been actively discussing some of the areas we’d like to focus on, stemming from your feedback and player engagement. Here are few of the areas, while not fully committed yet, we are exploring creatively:
- Coaching and staff management
- Scouting improvements
- New scenario engine enhancements
- New team chemistry system
- Commissioner Tools improvements
- MORE CONTENT - Examples: Relocation/Branding Assets for Franchise - New uniforms, names, and logos to relocation options for more variety and depth in deeper careers.
Plus other key additions that we’ll reveal as we get deeper into the year for Madden NFL 22 development season.
(Source: EA Forums)
Do you play on All-Madden or with custom slider settings to make the game more difficult? If you're playing on a hard difficulty and still put up 60-80 points, you're quite skillful. It's possible you're just playing at such a high level the game will always feel easy, especially if you have been paying the Madden franchise for a long time. It might be worth adjusting the sliders to make the game harder for you if that hasn't been done yet.