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Thanks for your response. Yes, I had tried that and was still facing the same issue. What finally fixed it was going back to an earlier save file -- apparently the most recent save file I was using was corrupted and changing the fatigue to "off" made no difference. I turned fatigue all the way off, but the save file still would not recognize the change. Luckily, I had an earlier save I had created just the day before, and that's now working after the fatigue change (I'm assuming the depth chart error hasn't taken effect as of the date of the earlier save file). I'm assuming that now I've changed fatigue to "off" it will carry this over into future saves. This is still an obnoxious issue EA needs to address. A player shouldn't have to be creating multiple save files because EA is too lazy to do quality control, but the long story short, the issue is now fixed thanks to an earlier save file. Thanks again for your response.
Is there a fix
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