Madden developers gotta do a better job coding 26.
Physics needs in this game badly. A lot of these animations look clunky and weird. How many times can a 180 pound CB stop a 6'5 250 pound TE dead in his tracks. His momentum alone is gonna carry him forward.
Psychic DB's - It's worse in zone coverage this year than in man. People running cover 3 and cover 4 all game. But when I throw to my WR the defender is whipping around full speed, before the WR even catches the ball. It's just not realistic. That defender shouldn't be making a play on the ball until He can see the play. If your back is turned u don't even know the ball has been thrown. This has been an issue with this game for like 20 years now.
Offensive line blocking - It's atrocious to say the least. How can the defense rush 3 defenders which is a conservative style defense. But the defense is getting pressure on the QB like it's an all out blitz. If 3 defenders are rushed the offense should have all day to throw the ball. And a post up trait shouldn't be needed for this.
RPO's - Some of these plays have never been fixed since the game came out. Some dumb out the CB so bad he will blitz even if he is in man coverage. And others when the offense goes in motion, the defender will not even fully follow him all the way. And it allows 1 play easy touchdowns because the game is broken.
Players running into each other. This happens like 10 times a game and it's infuriating. This doesn't even happen that much in the NFL. How many times can my WR run into another player and get knocked off his route. Awareness doesn't matter in this game so why is it even an attribute?
Acceleration - These players don't even show acceleration. They are immediately up to full speed from there first step. That is not true. U should literally see the acceleration happen within the first 2-3 steps. They should be significantly slower changing direction, or running from a stand still.