Re: Experienced Madden 22 Review and Plea for Change - Including Mobile
@apawnilation @lkbroach Take it serious, bro, follow the NFL’s lead and make this experience better. Read this article or search NFL Madden Crowdsource to see, the NFL hears our complaints outside of this forum. It needs to be better in many ways that have been asked for throughout the past several years. We can express that here but it won’t develop into in-game changes/progress.
The moderators here are awesome and help as much as they can, but ultimately big programmatic decisions on ‘vision’ for the app are made nowhere near user feedback and in-game experience.
To gauge income impacts, just tap Message Boards above and see how many games are in the EA library. The Madden Mobile demand was so big year one it crashed their servers daily because they didn’t anticipate the demand. They weren’t prepared to capture and grow an audience they didn’t know would be so big. They struggled with hacking security, in-game exploitations of vulnerabilities and bugs, third party sellers of coins/content. They’ve had to take the whole app down to reset statuses and standings because of many of those issues. It makes money but they’ve never capitalized on the growth potential. Over these seven/eight years of App changes for Madden, they’ve not grown at rates that attract profit and loss attention from management and so they can continue on as-is. Madden Mobile isn’t big enough to make or break EA so it can be a small team to lead and manage it as long as it doesn’t fail. You’ll see that once you graduate and join a 500+ person company. Some things just don’t get the attention some people think it should.
Anyway, read this or search for yourself NFL Madden Crowdsource to verify the ongoing efforts:
https://www.sporttechie.com/nfl-partners-with-skillz-to-crowdsource-mobile-football-game